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True Fear ~ Trophy Walkthrough


Lots of notes for this walkthrough:

I am fairly certain this game cannot be Platinumed - mostly due to the "all puzzles under 60 seconds" trophy. Even using the touchpad, there are a few puzzles that seem next to impossible to do in under 60 seconds. The publisher (The Digital Lounge) has expressed to me on Twitter that they are willing to change this trophy if enough people give them feedback about it.

The game must be completed IN A SINGLE SITTING, without closing the game. I'm not 100% sure you can even go back to the main menu, to be honest. Pausing is okay.

Once you've finished the main game, you will have access to all of the HO scenes from the main game in the Bonus menu. Finishing the bonus chapter will put those HO scenes in there, too. I haven't tried to see if solving the HO scenes via the Bonus menu counts towards the "all HO scenes in under 2 minutes" trophy - someone please let me know. I know the puzzles (also accessible) won't count, because not all of what the game deems "puzzles" are accessible via the bonus menu, because --

-- Here's what sucks: smaller puzzles like moving stuff around also seem to count as sub-60 second puzzles – I got a trophy for moving the trash around to find the crowbar in Act II. As such, I cannot definitively say what does and does not count towards the "all puzzles in under 60 seconds" trophy. Sorry.

This game actually controls a bit better if you use the touchpad. Using the analog stick makes the controls stiff; it's much more fluid with the touchpad.

“Go (direction)” means using the d-pad to navigate to a new screen. So “go up” means D-Pad up, etc. You can still use the more familiar “arrow shown on screen” method that is standard with games like this, but I found describing d-pad directions a bit easier for the purpose of this walkthrough.

You can track trophy progress! Under “Options”, at the bottom you'll see a “Trophy” option. Click on that to see progress bars. This will be more helpful later while you're working towards the “all puzzles/HO scenes under X amount of time” trophies, as there is only a limited space for trophy tracking, but once you've unlocked trophies, they will disappear from this tracker.

You have two options for HO puzzles: you can solve a traditional HO puzzle (wordbank/find the object) or, if “hidden object scenes” is not checked in the Options menu (and by default, it won't be), you can solve a series of puzzles in each HO scene. I actually recommend not doing the wordbank HO scenes, as there's generally more stuff to deal with in those. This walkthrough is written with the puzzle solutions for the HO scenes instead of the wordbank HO scenes.

Sharp Sighted and Sharp Sighted II unlock when the other's conditions are met.

Yes You Can can be cheesed. I played on casual, then when I was in the studio right before I ended the game, I switched the difficulty to Expert. Trophy popped after credits as though I'd played on expert. This isn't particularly helpful, as you can't use hints anyways, but it does make interactible stuff glitter, so there's that.



7 Comments

Photo
themindisacity
Feb 25 2018 12:49 AM

Bedroom

Use lamp switch

Use lampshade x2

Use drawer

Pick up bulb

Use bulb with lamp

Use lamp switch

Travel up

 

Front Door

Look at peephole

Use chain

Use door lock

Use door handle

 

 

ACT 1

 

Gates

Go right

Open large crate

Pick up address label – What really happened (B) unlocked

Open crate to the left of the big crate

Pick up crowbar

Go down

Go up (to gate)

Use crowbar with planks of wood

Look at gate

Pick up all 7 mosaic pieces

Look at mailbox

Use mosaic pieces with mailbox – Survivor (B) unlocked after solving puzzle

 

MxGDVnu.jpg

 

Look at mailbox again

Pick up the lone letter at the top (“Dear Miss Stonehouse”)

Move the letters until you find the gate key

Pick up gate key

Use gate key with gate

Go up

 

Outside House

Look at swing

Pick up doll – Eye for Details (B) unlocked

Pick up gloves

Back out

Go up x2

Click on door

Look at door pane next to doorknob

Use crowbar with pane

Use gloves with inside doorknob

Go up

 

Entrance Hall

Use light switch on right

Look at cabinet on left wall

Pick up diary page

Back out

Look at straw under the cabinet

Pick up eye emblem

Back out

Look at coat

Pick up piece of drawing from pocket

Go right

 

1F Stairwell

Look at picture on right wall

Pick up living room key

Look at door on left

Use living room key with lock

Go left into living room

 

Living Room

 

Figurine (1/15) (Mailman) – on the couch

 

Pick up plank in front of couch

 

HO SCENE:

Look at desk near couch

Look at small box

Pick up brush

Use box x2

Pick up sieve

Back out

Pick up screwdriver

Look at crates on right

Use brush with sand

Pick up hammer

Back out

Use hammer with aquarium

Pick up handkerchief

Use handkerchief with bottle

Use hammer with bottle

Use sieve with broken bottle – get screws

Use screws with broken handle

Use screwdriver with broken handle

Open cabinet

Pick up key

Use key with treasure chest

Look at treasure chest

Pick up ruler – If you want it done... (B) unlocked

 

Look at cabinet next to clock

Use ruler with lock

Pick up fuse

Pick up box cutter

Go down

Go up

 

Kitchen Entryway

Pick up map

Use light switch

Open fuse box

Pick up dead fuse

Use good fuse with slot

Use right most switch

Use switch next to that – How do you do it? (B) probably unlocked here

Look at door on right

Pick up plank

Use answering machine

Go up

 

Kitchen

Look at sink

Pick up plank

Open right drawer

Pick up snake emblem

Open cabinet under sink

Pick up gloves

Go right

Look at magnet letters on fridge

Look at fridge handle

Use boxcutter with handle

Open egg crate

Pick up black light bulb

Go down

Look at box on table

Pick up pencil

Go left

Look at cabinet

Pick up picture on wall

Pick up plank in right corner

Look at box on cabinet

Pick up nails

Back out

Go down x3

Go left

 

Living Room

Look at TV

Pick up diary page

Use rubber gloves with hammer

Go down

 

1F Stairwell

Use planks with stairs

Use nails with stairs

Use hammer with stairs

Go upstairs (d-pad right, not up)

 

2F Landing

Look at debris between the two doors

Pick up snake emblem

Look at book

Pick up picture

Back out

Go up

 

Derelict Room

Look at box under bookshelf

Use eye emblem with slot

Open box

Pick up flashlight

Back out

Look at large painting

Go up

Look at red cloth to move it

Look at box

Use snake emblems on box

 

To save some time: put the first snake emblem you collected (the one next to the black lightbulb) on the bottom right slot. Put the other snake emblem in the top right slot.

Swap the two bottom emblems with each other. Swap the two top emblems with each other. Rotate each piece until they lock into place.

 

Look at box to open it

Pick up battery

Look at window

Pick up nippers (pliers)

Back out

Go down x3

Go up

 

Kitchen Entryway

Look at construction lamp

Use black lightbulb with bulb slot

Use battery with base of lamp

Look at left wall – get code

Go down

Go right

Go up

 

Derelict Room

Look at desk

Solution: 3 – 4 – 5 – 2– 1

Look at desk

 

HO SCENE:

Open top left drawer

Pick up nail file

Use nail file with top right drawer

Pick up weight

Pick up envelope above top right drawer

Use weight with scales between top drawers

Pick up matches

Close desk hutch

Pick up can opener

Open desk hutch

Use envelope with dish on small table to left

Use matches with envelope

Use can opener with top of bottle on small table

Pick up bottle of water

Use bottle of water with embers

Pick up key

Use key with middle drawer

Pick up bell (alarm clock bell)

Back out

Use bell with alarm clock above top left drawer

Pick up scissors from wall

Look at middle drawer

Use scissors with rope

Pick up rope

 

Go down x3

 

Entrance Hall

Look at straw (left wall)

Use rope with straw

Pick up broom

Back out

Look at box on wall

Use nippers (pliers) with nails

Pick up sponge

Back out

Go right

Go up x2

 

Kitchen

Look at fridge

Use broom with spiderwebs

Pick up screwdriver

Back out

Look at sink

Use sponge with sink

Go down

Go left

Go up

Look at cabinet

Use wet sponge with left glass

Look at plate

Back out

Go right

Look at locked cabinet

Combination: 1723

Open cabinet

Pick up clock hand (on the second shelf)

Look at vacuum cleaner

Use screwdriver with screws x4

Open hatch

Pick up carriage

Back out

Look at right door

Look at rusted lock (needed for journal)

Use screwdriver with screws x4

Go right

 

Porch

Move all the pillows on the bench until you pick up the lighter fluid

Pick up garden shears on right

Look at puzzle on table

Put the puzzle together, then use the piece of drawing from your inventory in the empty spot

 

ouFMbnE.jpg

 

Go left

 

Well

Use flashlight with path

Look at flashlight

Pick up clock key (in grass)

Back out

Go up

Pick up diary page next to well

Pick up binoculars (on well)

Go down x3

You are now in the room with the freezer

Look at blood pool

Pick up diary page

Back out

Go down x4

Go right

Go up

 

Derelict Room

Look at plant on right

 

Figurine (2/15) (Young Holly) – on right branches

Use shears with plant x2

Pick up well handle (in pot)

Go down

Go up – you are now on the balcony

Use binoculars with the back left trees (you'll see a rock among them)

Go down x4

Go left

 

Living Room

Look at clock

Use clock key with left screw

Pick up wrench

Use clock hand with clock

Set the time: 6:45

Look at clock

Open clock base

Pick up skull

Back out

Go down

Go right

Go up x2 – you are on the balcony

Look at window

Use wrench with window

Go right

 

Bathroom

Pick up stain remover

Look at small panel next to door to close it

Look at box on sink

Look at lighter

Use lighter fluid with lighter – get lighter

Pick up diary entry

Use carriage with box

 

Move the moon x4 (so there's one empty space to its right)

Number the stars left to right 1-4. Don't touch 2 and 4 1 should be in the middle slot. 3 should be one space down from the top slot.

Move the carriage all the way to the right

 

Survivor II (B) unlocked

 

Pick up scary medallion

Go down

Look at open cabinet under sink

 

HO PUZZLE:

Pick up matches

Pick up candle

Pick up sink plug

Pick up magnet (left of sink, near the towels)

Pick up spatula (next to magnet)

Use sink plug wih sink

Use spatula with soap

Open big middle cabinet under sink

Use candle with top shelf

Use matches with candle

Pick up duct tape

Use duct tape with broken pipe on top right

Use both levers on bottom shelf

Move both jars on bottom left

Pick up faucet handle

Back out

Use faucet handle with sink

Use sink to fill it

Use soap with sink

Use magnet with sink – get razor blade

Use razor blade with rope on small cabinet door (right of the big one)

Pick up tweezers

 

Go right

 

Bedroom

Look at hole in wall

Pick up anti rust spray

Look at bed

 

Figurine (3/15) (Young Heather) – on table under mirror – NOTE: I didn't get a notification that I'd picked it up, but when I checked under options – figurines it was there.

 

Pick up diary entry from table

Pick up blanket x2

Pick up key

Go down x4

 

Derelict Room

Look at wall safe (it's behind the big painting, if you didn't move it earlier)

Use key with wall safe

Use safe x2 to open it

Pick up skull

Use pencil with notepad – scribble on the notepad until you can't anymore.

Go down x2

Go up x2

Go left

 

Kitchen

You are in the kitchen room with the dirty cupboard

Look at cupboard

Look at bottom locked doors

Use anti rust spray on lock

Open doors

Pick up hairdryer manual

Go down

Look at door on left

Use scary medallion with door knob

Use door knob

Go left into this new room

 

Ritual Room

Look at dagger on floor

Pick up diary entry

Look at any of the sigils (for the journal entry)

Look at curtains

Pick up can opener

Use lighter with big candle on top shelf

Pick up club emblem

Go down x2

 

Kitchen

Look at fridge

Use can opener with can left of fridge

Pick up plastic bags

Go down x3

Go left

 

Living Room

Look at clock

Use club emblem with slot

Open box

Pick up rake

Go down

Go right

Go up x2

Go right – you are back in the 2F bathroom

 

Bathroom

Look at tub

Use hairdryer manual with hairdryer

You will get the hairdryer after you solve the puzzle

 

xctGoem.jpg

 

Go right

 

Bedroom

Look at hole

Use plastic bags with hair – get lock of hair

Go down x5

Go up x2

Go left

Go right

 

Freezer Room

Look at freezer

Use hairdryer with freezer

Use red button

Pick up bucket

Go down

Look at bloodstain

Use stain remover with bloodstain

Pick up tooth

Go right

 

Porch

Look at leaves on stairs

Use rake with leaves

Pick up figurine hand

Go down

Go left

 

Well

Look at flashlight

Use tweezers with ring

Look at well

Use well handle with well

Use bucket with well

Click on bucket to attach it to the rope

Click on bucket again to drop it

Use well handle

Pick up pendant (jewel)

Go down x5

 

Kitchen

Look at box on table

Use figurine hand with box

 

ObsrcBm.jpg

 

Pick up glasses

Go left x2

 

Ritual Room

Look at dagger

Use ring with hand

Use glasses with eye

Use jewel with heart

Use lock of hair with comb

Use tooth with mouth

Pick up all 8 keys – they're all in plain sight but there's one that's darker and it's in between the two long knives on the top right, near the handles

Go down x3

 

Kitchen Entryway

Look at door on right

Use keys with locks x4

Open door

Look at open door

Go up

 

Basement

Use lighter with both candles on the stairs

Go up

Use lighter with darkness – Eye for Details II (B) unlocked

 

What really happened II (S) and Don't listen to dolls (B) unlocked after cutscene

Photo
themindisacity
Feb 25 2018 12:50 AM

ACT II

 

Outside House

Go up x2

Look at chain on ground

Pick up diary entry

Back out

Go down

Go left

 

Figurine (4/15) (Detective) - in the tree branches above the car

 

Go up

Go left – you are in a graveyard

Pick up shears

Go down

Go up – you should see the treehouse on your left

Pick up weight at bottom of the treehouse tree

Go up – you should see a white door on your right

Look at fuse box

Pick up diary entry

Pick up railroad piece (above fuses)

Back out

Go down x4

Use shears with rose bush

Pick up rose

Pick up car keys

Go left

Use car keys with car trunk

 

HO SCENE:

Pick up shotgun shells in the tire

Pick up shotgun shells at base of tire

Use newspaper x2

Pick up screwdriver in newspaper

Pick up screwdriver next to newspaper

Pick up shotgun shells next to screwdriver

Directly above that, next to the tire, are more shotgun shells

Right of the tire top is a yellow-handled screwdriver. Pick it up

Pick up shotgun shells right of the jackolantern

Pick up shotgun shells next to the blue bottle

Below the blue bottle is another screwdriver to pick up

Use all four screwdrivers with first aid kit

Pick up drill bit from inside first aid kit

Pick up shotgun shells next to the plastic bag

Back out

Use drill bit with drill – get drill

Use drill with lockbox next to jackolantern

Look at lockbox

Pick up shotgun shells next to the picture

 

Use car keys with car door

Look in car

Pick up diary entry in seat cushion

Go down x2

Go up – you are back on the porch

Use shotgun shells with shotgun – get loaded shotgun

Go down

Go left

Go forward – you should see the treehouse

Use loaded shotgun with barrels

Use barrels

Use door

Go right

 

Kitchen

Look at red box

Pick up diary entry

Back out

Look at cupboard above oven

Open cupboard

Solve puzzle – note that you can move boxes that already have something on them without moving what's on top of them first.

 

L3ozuFx.jpg

 

Pick up mailbox emblem

Go down x4

 

Outside House

Look at mailbox

Use mailbox emblem with mailbox

Pick up music box key

Pick up letter (“my dear old friend”)

Go down

Go up

Go left

Go up

Go right x2

Go left x2

 

2F Landing

Look at debris on floor

Move it until you can pick up the crowbar

Look at bowl on left

Pick up mosaic piece

Pick up nuts

Go down x2

 

1F Stairway

Go forward

Look at bird cage

Pick up spatula

Pick up framed picture

Go down

Look at right door

Click on key until you can pick it up

Click on door again to open it

Go right

 

Bedroom

Look at music box on desk

Use music box key with music box

Solve memory puzzle in music box (this is a puzzle solution for later)

Pick up diary from bed

Look at shelf next to bed

Use rose with empty vase

Use lighter with candle

Back out

Look at plants in window

Pick up shovel

Go down

Go up – you are in a bunkbed room

Go right

 

Bathroom

 

Figurine (5/15) (C. Laudius) – on the sink, near the toothbrushes

 

Look at shelves above tub

Solve the bottle matching puzzle

The last bottle you pick up will be oil

Go down

 

Bunkbed Room

Look at nutcracker

Use oil with nutcracker mouth

Use nuts with nutcracker mouth

Pick up heart locket

Go down

Look at bottom bunk

Pick up drawing

Pick up green paint

Back out

Look at closet

 

HO SCENE:

Pick up string from one of the pictures on the left

Pick up postcard (the one left of the lion figurine)

Pick up postcard (the one above the previous one)

Use string with violin

Pick up violin

Pick up needle from one of the right shelves

Use both postcards in the open book

Pick up key

Use key with violin case

Open violin case

Use violin with case

Pick up toy head that just appeared by the tennis ball

Use toy head with teddy bear

Use needle with bear

Pick up bow

Look at violin

Use bow with violin case

Pick up chalk

Back out

Use chalk with chalk board

Win the tic-tac-toe game

Pick up rope ladder – If you want it done II (B) unlocked

 

Go down x4

 

Kitchen

Look at far right cabinet

Use crowbar with lock

 

Figurine (6/15) (Scary Girl) – on left side of countertop

 

Use cabinet x3 to open it

Pick up gas burner

Back out

Go down

Go left

 

Graveyard

Use shovel with grave marked Cheshire

Pick up bowl

Go down

Go up x2 – you should be by the fuse box

Use grandmother's key with white door

Go right

 

Studio

Pick up diary entry under pillow on couch

Look at desk

 

Figurine (7/15) (Grandmother) - on the floor left of the desk

 

Pick up oven mitts

Look at puzzle box

Put the puzzle together (the last piece is the mosaic piece in your inventory)

 

nHQEdpp.jpg

 

Pick up valve

Go down

Look at easel

Use green paint with easel

Paint the knight to match the picture next to it – get painting

NOTE: the armband above the red stripe (on the arm with the shield) should be BLUE, not green

 

oYuDAhv.jpg

 

Look at pictures on wall

Use painting with empty frame – it will fall off – ignore it for now

Go down x4

Go right

 

Kitchen

Look at oven

Open oven

Use oven mitts with pot

Open pot

Use pot lid – get handle

Use spatula with pot – get nails

Go right

Go left

 

1F Stairway

Look at mural

Pick up gas knob from heart slot

Use heart locket with heart slot

Pick up remote control

Go down x2

 

Dining Room

Use remote control with TV

Look at fireplace

Pick up diary entry from between books

Back out

Pick up knife from table

Look at serving dish

Use handle with lid

Open lid

Pick up ceramic eye

Go down x4 – you are in front of the porch stairs

 

Outside House

Use crowbar with loose stone in front of stairs

Look at opening

Pick up hammer

Use valve with pipe

Use valve

Go up

 

Porch

Look at chain

Use gas burner with chain

Use crowbar with chain

Use rope ladder with hook – get ladder on hook

Back out

Go down

Go left

Go up

Go right

 

Kitchen

Use bowl with sink – get bowl of water

Put bowl of water on Cheshire mat on floor

Go down

Go up x2

Go right

 

Studio

Look at broken painting

Use nails with painting

Use hammer with painting

Pick up repaired frame

Look at paintings on wall

Use repaired frame with empty space

Order from left to right: the one you painted, the one with the tree, the kneeling one, the one with raised shield (this should mean just swapping 1-3 and 2-4)

Look at couch

Pick up letters

Go down x2

Go left – you should be under the treehouse

 

Treehouse

Use ladder with hook with treehouse

Pick up diary entry sticking out from the wood

Pick up wire cutters

Go down x2

Go left

 

Graveyard

Use wire cutters with Cheshire grave

Pick up cat emblem

Go down

Go right x2

Go left

Go up

Go right

 

Bedroom

Look at shelf above bed

Use letters with empty space

Look at trunk next to bed

 

HO SCENE:

 

Collect all 8 keys:

 

DD6WeZs.jpg

 

Open small box

Pick up hairpin

Use hairpin with box next to where you got it

Look at the box you just opened

Pick up the two keys in the box

Open the central compartment

Pick up razor blade

Use razor blade with right compartment to reveal the last key to collect.

 

Go down x6

 

Outside House

Look in car

Use keys with glove compartment

Pick up putty

Back out

Go up

Go right x2

Go left

Go up x2

Go right

 

Bathroom

Use putty with tub

Look at tub faucet

Use right faucet

Look at emblem on wall above tub

Pick up fish emblem

Go down x3

Go left

 

2F Landing

Look at bowl

Use knife with emblem on wall

Pick up bird emblem

Go down

Go right

Use emblems in the door – from top to bottom: bird, cat, fish

Open door

Go right

 

2F Hallway

Pick up bishop (on windowsill)

Pick up rake (back corner)

Go left – Eye for details III (B) unlocked

 

Playroom

Pick up broken elephant figurine

Look at chair

Pick up tape

Pick up diary entry

Interact with doll x3

Pick up battery from doll

Pick up bolt from doll head

Back out

Look at train tracks

Use train track (inventory) with train tracks

Solve the puzzle

 

ouYlaSf.jpg

 

Go down x6

Go up x2

Go right

 

Studio

Look at machine right of desk

Use tape with wires

Use red button

Use knife with wetstone – get sharpened knife

Back out

Go down x6

 

Outside House

Look at mailbox

Use rake with leaves

Pick up skull

Go down

Go up

Go left

Look in car

Use sharpened knife with seat

Pick up battery

Back out

Look at car trunk

 

HO SCENE:

Pick up rubber gloves (next to tire)

Use rubber gloves with blade in tire

Pick up rag

Use newspaper

Pick up hacksaw blade

Use hacksaw blade with hacksaw just to the right

Look at first aid kit

Use rag with solvent

Use wet rag with paint smear next to tire

Look at suitcase

Use right lock – combo will be automatically entered

Open suitcase

Pick up hacksaw screw

Back out

Use hacksaw screw with hacksaw

Pick up hacksaw

Use hacksaw with chain – get winch

 

Go up

Go right x2

Go left

Go up x2

 

Bunkbed Room

Look at dollhouse

Use batteries with battery compartment

Pick up train engineer

Go down

Look at closet

 

HO SCENE:

Pick up scarf

Look at puzzle box

Move big yellow to an empty spot on either side

Move small yellow to the other empty spot

Move big yellow to top of yellow area

Move small yellow to spot below it

Swap the small blue and reds

Pick up faucet stem

 

Go down x2

Go left

Go right

Go left

 

Playroom

Look at train set

Use engineer with train

Look at doll

Use doll x2

Use sharpened knife with doll

Pick up picture from doll

Go down

Go up

 

2F Bedroom

Pick up diary entry from stool next to bed

Pick up dried milk from stool

Pick up weight under stool

Look at door

Pick up dagger

Back out

Go down x5

 

Kitchen

Use dried milk with bowl

Pick up yellow bird

Go right

Go left

Go up

Look at birdcage

Use yellow bird with bird cage

Close birdcage

Pick up game handle

Go down x2

Go left

Go right

Go up

 

2F Bedroom

Look at box on bed

Use game handle with box

Solve memory puzzle – this is random.

Pick up ticket

Look at painting on wall to reveal safe

Look at safe

Combo: 1984

Pick up first tapes

Pick up fish hook

Go down x6

Go up x2

Go right

 

Studio

Look at desk

Use first tapes with tape player

Open tape 2 case

Pick up tree house key

Go down x3

Go left

 

Treehouse

Use treehouse key with lock

Go up

 

Treehouse Balcony

Pick up diary entry next to door

Look at emblem on wall

Use wire cutters with emblem

Pick up fire emblem

Look at weights

Pick up wrench

Use both weights in your inventory with the spindle

Back out

Use rope to send it off the balcony

Look at broken lamp

 

Figurine (8/15) (Mother) – above broken lamp, in the wall – Collector II (S) unlocked

 

Back out

Enter treehouse

 

HO SCENE:

Pick up dart from toolbox

Use dart with dartboard

Pick up propeller

Use propeller with airplane on right

Pick up lightbulb

Use lightbulb with lamp

Pick up sail

Use sail with boat on back table

Use fan

Pick up key

Use key with trunk

Look in trunk

Pick up emblem

Use emblem with box

Open box

Pick up shell emblem

 

Go down x2

Go right

 

Kitchen

Look at red box

Use fire emblem with box

Open box

Pick up fire hose

Back out

Go right

Go left

Go up x2

Go right

 

Bathroom

Use shell emblem with cabinet under sink

Pick up diary entry

Pick up solvent

Go down x2

Look at bag on floor

Use solvent with glued weight

Pick up weight

Back out

Go down x5

 

Outside House

You should be at the car

Use monkey wrench on pipe next to the window

Pick up skull

Go up x2

Look at red thing on right

Use rope to tie it to the red thing

Go down

Go left

 

Treehouse Balcony

Look at weights

Use weight with pile of weights

Use weight to push it off the balcony

Go down

Go right

Go up

 

Basement

Pick up diary entry on railing

Look at table

Look at compass plans

Pick up hacksaw

Pick up fishing line

Use broken elephant (inventory) with broken elephant

Use gas knob with pipe (next to where you got the hacksaw)

Go down

Use fire hose with faucet on wall

Use faucet stem with faucet

Use faucet

Go down x3

Go right x2

Go left

Go up

 

Bird Cage Area

Look at fishing rod

Use fishing line with rod

Use fishing hook with rod

Pick up fishing rod

Go down x4

Go up x2

 

Outside House

Look at well

Use fishing rod with wheel

Pick up cistern wheel

Back out

Go down

Go right

Go up

 

Basement

Use cistern wheel with cistern

Pick up block in front of front wheel of cistern

Go up – Don't listen to dolls II (S) unlocked

Photo
themindisacity
Feb 25 2018 12:52 AM

ACT III

 

Cemetery

 

Figurine (9/15) (Real Estate Agent) – in the vines at the top right of the screen

 

Use bolt with cracked head on gravestone

Use hammer with bolt

Pick up skull

Pick up scoop (next to gargoyle)

Look at gargoyle

Pick up diary entry from gargoyle's mouth

Pick up light bulb

Back out

Go up

Light candle on grave

Use ceramic eye with skull

Pick up chest key

Go down

Go right

Look at plaque on pillar (for journal)

Use winch with fallen stone

Pick up corkscrew

Go down x4

Go left

 

Treehouse Balcony

Look at broken light

Use lightbulb with broken light

Back out

Use corkscrew with cork in railing – get cork

Pick up skull from hole where cork was

Go down x2

Go right x2

Go left

 

1F Stairway

Look at chest

Use chest key with chest

Pick up sieve

Go up

 

Bird Cage Area

Look at bag on ground

Use scoop with bag – get glue powder

Go down x4

Go up

Go right

Go up

 

Basement

Look at table

Use powdered glue in bowl

Use lighter with bowl

Pick up bowl – get liquid glue

Use liquid glue with broken elephant – get glued elephant

Use glued elephant with vise

Use vise – get repaired elephant

Go down x4

Go right x2

 

Dining Room

Look at mantelplace

Use repaired elephant with empty space

Pick up dictionary

Back out

Go down x2

Go up

Go right

Go up x2

 

Cemetery

Look at gargoyle

Use sieve with ashes – get skull

Back out

Go right

Use dictionary with left gravestone

Use dictionary with right gravestone

Look at stone with cross on it

Use skulls with stone

Starting from the top right skull, number them clockwise 1-7. Solution: 6 – 2 – 7 – 5 – 3 – 1 – 4

R1 x2

L1 x2

R1 x2

L1

Go up

 

Mausoleum

Look at altar with round thing on it

Pick up key under left brazier

Pick up wrench

Go down

Go left

Look at skeleton

Pick up diary entry

Back out

Go left

 

HO SCENE:

Move ship on top right

Pick up lamp plate

Just under that is another lamp plate to pick up

Pick up hammer handle next to chest

Use hammer handle in hammer head at base of left pillar – get hammer

Open basket on left shelf

Pick up lamp plate

Pick up matches next to basket

Pick up candle from left shelf

Use candle in lamp

Use matches with candle

Use hammer with all three stone walls the lamp lit up

Pick up all three crystals

Left pillar: turquoise crystal on top, blue crystal on bottom

Right pillar: purple crystal

Look at opening in floor

Pick up archaeological brush

 

Go down x5

Use archaeological brush with dirt left of the basement stairs

Pick up cabinet knob

Go down

Go up

Go right

 

Studio

Look at machine left of desk

Use grandfather's key with lock

 

Figurine (10/15) (Grandfather) – in the cabinet

 

Pick up glass

Back out

Go down x3

Go right x2

Go left

Go up

Go right

 

Bedroom

Look at table on the right

Use cabinet knob with slot

Open drawer

Pick up fuse

Look at cross above bed

Use wrench with cross – get cross

Look at trunk next to bed

 

HO SCENE:

Use jeans

Pick up wire cutters

Open book

Pick up half of scissors

Open blue case

Use half of scissors with other half of scissors – get scissors

Use ball of yarn to remove needles

Use scissors with yarn

Pick up key

Use key with red box

Open red box

Use wire cutters with dumbbell

Pick up dumbbell

 

Go down x4

 

Kitchen

Use glass with sink – get glass of water

Go down

Go up x2 – you're in front of the well

Look at well

Use dumbbell with well

Back out

Look at fusebox

Use fuse with fusebox

Use switch to turn on power

Back out

Go down

Go left

 

Treehouse Balcony

Look at broken light – it should be lit now

Look at pattern on top of lamp

Back out

Go left

 

HO SCENE:

Pick up shovel from toolbox

Pick up handsaw from toolbox

Look at chest

Use shovel with plant

Pick up 4 chip in plant

Pick up 2 chip (wedged in the wall on the right)

Back out

Use handsaw with Russian nesting doll

Pick up 8 chip

Look at number puzzle on top right shelf

Use all three chips with slots

Solve the sliding puzzle

Pick up compass needle

 

Go down

Go up

Go right

 

Studio

Look at desk

Use compass needle with magnet – get magnetized arrow

Go down x3

Go right

Go up

 

Basement

Look at table

Use cork with table

Use glass of water with table

Use magnetized arrow with table

Pick any of those objects up to get the compass

Go down

Go up

Go right

Go up

 

Mausoleum

Go left x2

 

HO SCENE:

Pick up knife from ground

Use yellow crystal

Use turquoise crystal (top of left pillar)

Use blue crystal

Use purple crystal

Open book on ground

Pick up lamp plates (there's 4 of them)

Use all 4 lamp plates on lamp

Use knife with drum

Pick up key

Use key with chest

Pick up gems

Use gems with shield (on top of right pillar)

Pick up record

Use record with record player (next to chest)

Pick up lock bits

 

Look at statue on right

Use cross with king's hand

Use dictionary with tablet

Look at hole in floor (if you can't, you didn't drop the dumbbell down the well)

Use hacksaw with sword handle – get king piece

Go down x2

Look at shelf on right (with the small door on it)

Use lock x3 to break it away

Use lock bits with lock

Solve sliding puzzle

 

AX0D0sN.jpg

 

Move 2 right
Move 1 right
Move 4 up
Move 5 left
Move 6 up
Move 7 right, then up, then right
Move 10 up x3, then right
Move 13 right
Move 15 all the way up
Move 14 right
Move 11 left x2, then up x2
Move 9 down
Move 8 left x2
Move 3 down x2, then left, then down
Move 12 all the way up
Move 3 out of the way
Move the latch all the way across
 

Pick up queen piece

Go down

Look at altar with circle

Look at circle

Solve the puzzle – all of the rings move independently of each other. Pick a ring and press R1 to turn it until the piece locks in, then move on to the next ring.

Pick up mace

Go down x3

 

Cemetery

Go up - you're at the grave with the skull in it

Look at statue on right

Use mace with statue face

Pick up knight

Go down

Go right

Go up

 

Mausoleum

Pick up diary entry on tomb – What really happened III (G) unlocked

 

Surrounding this tomb are four small pillars/shelves. Let's start with the top right one.

I don't know if the compass directions are randomized, but if they are: King needs to be pointed SE, Bishop needs to be pointing E, Knight needs to be pointing N, and Queen needs to be pointing W. I've written the following directions assuming the direction the compass is pointing is fixed in each game.

 

Look at top right pillar

Use compass with slot

Use king piece with slot

Use button x3

Back out

Look at bottom right pillar

 

Figurine (11/15) (Dark Dahlia) – behind the pillar button

 

Use bishop piece in slot

Back out; don't touch the button

Look at bottom left pillar

Use knight piece in slot

Use button x4

Back out

Look at top left pillar

Use queen piece in slot

Back out; don't touch the button (if the puzzle doesn't register, click the button until it's done one full rotation around and it should register then)

 

Eye for details IV (B) unlocked

Look in open tomb

 

Figurine (12/15) (Adult Holly) – in the open tomb

Pick up third tape

Go down x5

Go up

Go right

 

Studio

If you haven't yet unlocked Hooked? II (S), put down your controller and wait/go do something else until it pops.

If you've been playing on casual: pause the game, go to options, and change the difficulty to Expert so you can still get the Expert trophy.

Look at desk

Use third tape with tape player

 

Yes you can (G), Don't listen to dolls III (G), Hooked? III (G) and Discover the truth (S) unlocked after ending credits (which you can safely skip)

Photo
themindisacity
Feb 25 2018 12:53 AM

BONUS CHAPTER (accessed via main menu):

 

Lobby

Look at reception desk

 

HO SCENE:

Pick up right bar next to the towel hanging on the wall x2 – get metal rod

Use metal rod with key (left side of desk) – get key

Pick up “sorry, we're closed” sign

Use key with lock

Move papers next to where you got the key until you can pick up the straight razor

Pick up coat in chair

Look at box on chair

Use straight razor with box

Open box

Open smaller box

Pick up tweezers

 

Go right

 

Hallway with Statue

Pick up cupboard door (on right)

Look at door on left

Use dagger with lock

Look at door you just opened

There are eight springs you need to pick up. Six of them are scattered on the floor. Two of them will need to be pulled out from underneath the floorboards using the tweezers

Look at door again

Use springs with puzzle

 

Move the springs so that the first, third, and fifth springs are on the top and the second and fourth are at the bottom. Each spring controls the one(s) directly next to it. Once you've got them set up that way, move the first spring to the middle position and the fourth spring to the middle position.

 

Go left

 

Office with Green Door

Look at desk

Pick up light bulb

Move papers until you can look at the numbers written below them – make sure you actually interact with the numbers

Back out

Go down x2 (back to lobby)

Go left

 

Projector Room

Look at table in back corner

Pick up diary page

Pick up diode

Go down

Look at projector

Pick up glass

Go down x2 (to lobby)

Go up

 

Welcome Hallway

Use glass with water cooler

Pick up glass of water

Go down

Go right

Go left

 

Office with Green Door

Look at desk

Use glass of water with rose

Use dagger ith rose – get rosebud

Back out

Go down

 

Hallway with Statue

Look at statue

Use rosebud with statue hands

Look at statue

Pick up diamond ring

Back out

Go down

Go up

Go right

 

Top of Stairwell

Use dagger with brick on right wall

Pick up locker dial

Look at fusebox on left wall

Use lightbulb with outlet above box

Use dagger with tied handles of fuse box

Pick up diary page on left door

Pick up tape

Go down

Go up

 

Bottom of Stairwell

Use cupboard door with bottom left of stairs

Go left

 

Security Room

Look at monitors

 

HO SCENE:

Turn on all the monitors

Use the left settings panel x3

Use the right settings panel x3

Pick up scissors

Use scissors with envelope next to computer tower

Pick up master key

 

Go down x4

 

Lobby

Use tape with broom – get broom

Go left

 

Projector Room

Look at mirror

Use diamond ring with mirror

Use broom with door handle

Go down

Go up

Go left

 

Observation Room

 

Figurine (13/15) (Secretary) - on top of the right locker

 

Look at lockers

Use dagger with locker

Pick up electricity emblem

Pick up diary page on right door

Pick up battery (above safe)

Go down

Pick up security envelope on table (it says “BL” on it)

Look at paper taped on observation window x2 (make sure it says “I've copied the names down”)

Go down x2

Go left

 

Projector Room

Look at box on floor (next to overturned chair)

Use electricity emblem with box

Open box

Pick up diary page

Pick up diode

Back out

Look at table in back corner

Use security bag with table

Use table handle with security bag

Pick up keycard

Go down x2

Go right

Go left

 

Office with Green Door

Look at locker

Use keycard with locker

Pick up battery

Pick up film reel

Go down

Look at desk

Use both batteries with flashlight

Use flashlight to close it

Pick up flashlight

Go down x2

Go up

Go right

 

Top of Stairwell

Look at fusebox

Use both diodes with fusebox

 

1gWyb32.jpg

 

Pull lever

Go down

Go up

 

Bottom of Stairwell

Use flashlight with darkness

Pick up axe (back left corner)

Go back x3

 

Lobby

Look at red box

Use axe with lock

Pick up matches

Back out

Look at reception desk (if the HO scene isn't there, go back into the basement and into the security room and look at the sink in the left corner, but I'm pretty sure this HO scene is triggered when you turn the power off – let me know)

 

HO SCENE:

Pick up gloves

Move papers next to gloves until you can pick up the lockpick

Use lockpick with briefcase on left

Pick up wire cutters

Move files on shelf next to briefcase

Pick up hammer

Move towel on right wall

Use wirecutters with grating

Use hammer with glass

Use gloves with item behind glass – get fire iron

 

Go right

Go left

 

Office with Green Door

Use axe with green door

Pick up firewood

Use master key with green door

Go right

 

Office with Fireplace

Look at floor under deer head

Pick up diary page

Use tweezers with object in floorboards – get ruby

Back out

Look at chair in corner

Pick up faucet stem

Go down

Look at fireplace

Use firewood with fireplace

Use matches with firewood

Back out

Look at back right corner

Use A switch

Back out

Look at desk

Pick up oil can

Pick up note on computer monitor

Pick up letter (“dearest Christopher!”)

Go down x3

 

Hallway with Statue

Look at medical box on left wall

Use oil can with hinges

Pick up wrench

Pick up diary entry

Back out

Go down

Go up

Go right

Go up

Go left

 

Security Room

Use faucet stem with sink (it's in the back left corner)

Use faucet to turn off the water

Go down

 

Bottom of Stairwell

Use fire iron with heavy block (right side of screen)

Use tape with cable

Go down

 

Top of Stairwell

Look at fusebox

Use switch

Go down

Go up

 

Bottom of Stairwell

Look at jacket

Open all four pockets – one contains a diary page, and one contains a purse

Back out

Open heavy object you moved with the fire iron

Pick up locker dial

Look at locker in corner

 

Figurine (14/15) (Manager) - on top of locker

 

Pick up note taped to locker

Look at locker

Use both locker dials with locker

Go down x4

Go right

Go left

Go right

 

Office with Fireplace

Look at fireplace

Use purse with fire

Use fire iron with gem – get emerald

Back out

Look at deer head

Use ruby on right

Use emerald on left

Pick up projector key

Go down x4

Go left

 

Projector Room

Look at projector

Use projector key with projector

Use film reel with projector

Go down x2

Go right

Go left

Go right

 

Office with Fireplace

Look at desk

Use computer monitor to turn it on

Use computer

Click on Mail icon

Name: Christopher

Surname: Smith

Read both emails. Make note of the 3-digit combination in the unread email. I don't know if it's random or not – mine was 321.

Log out

Log in as Jack Smith

Read all emails

Send the three that are unsent (needed for diary entries)

Log out

Log in as James Wilson

Read emails – one of them is a puzzle solution setup you will need to continue

Back out of computer

Go down x4

Go up

Go left

 

Observation Room

Look at lockers

Look at safe

Enter code you got from the email (if it's not randomized, it's 321)

Pick up floppy disk

Go down x3

Go right

Go left

Go right

 

Office with Fireplace

Look at desk

Use floppy disk with computer

Use computer

Use zip drive icon

Click on camera icon

Solve a series of spot the difference puzzles. These are really easy, but just in case:

 

Round 1: sheet on statue, wheelchair, cart, box on wall, painting on wall, floorboard next to statue, shadow in doorway

Round 2: bear on chair, books on fireplace, fire in fireplace, corner of rug, wood on rug, computer cable

Round 3: sheet on wall, chair below sheet, projector on table, overturned chair next to projector, film reels behind projector, overturned chair next to reels, trashcan next to table in back corner

Round 4: W of Welcome, water cooler, stool, dark L in front of door, drag marks leading to right door, unlit light on right of Welcome door

Round 5: axe, footprints, cable, box on ground, light in top left corner

 

Look at keypad

You will be taken back to the computer

Back out of computer

Go down x4

Go up

Go right

Go up

 

Bottom of Stairwell

Look at locker in corner

Top row: down-right / right / left

Bottom row: right / right / (fixed position)

Open locker

Pick up pliers

Go left

 

Security Room

Look at box on left wall

Use pliers with box

Pick up safe dial

Look at monitors on right

 

HO SCENE:

Move papers on desk – pick up orange disk, blue disk, and tape

Use computer tower

Pick up red disk

Use tape with wires between monitors

Move wires in top right corner to reveal numbers/colors

Move box

Pick up yellow disk

Top row: blue disk in first monitor, orange disk in third monitor, red disk in fourth monitor

Bottom row: yellow disk in second monitor

Use both consoles under the monitors x3 each to get a 4 digit code (should be 2015)

Open box – get billiards ball – If you want it done III (S) unlocked

 

Go down

 

Bottom of Stairwell

Look at door in back left corner

Code: 5153

Go up to enter new room

 

Wrecked Room

 

Figurine (15/15) (Guard) - on one of the wrecked reel-to-reel machines – Collector III (G) unlocked

 

 

Look at pipe

Pick up diary page

Use pipe to open it

Use billiard ball with top of pipe

Pick up safe dial

Back out

Look at C switch

Use wrench with both bolts at bottom of switch

Pick up handle

Back out

Look at hole in wall under “Dahlia” - Eye for Details V (S) unlocked

Go down x3

Go left

 

Observation Room

Look at B switch on back wall

Use handle with B switch

Pull B switch

Back out

Go down x2

Go right

Go left

Go right

 

Office with Fireplace

Look at desk

Look at top left drawer of desk

Use both safe dials with desk

Combination: 5246

Open top drawer

Pick up hand

Pick up bloody letter – What happened later (B) unlocked

Go down x2

 

Office with Green Door

Look at cabinet

Use hand with lockbox

Pick up P-2501

Go down x3

Go up

Go right

Go up x2

 

Wrecked Room

Use P-2501 with wires on wall

Look at P-2501

 

This puzzle is randomized; sorry. You need to flip the switches until the red and green numbers are even. - Survivor III (S) unlocked

 

Go down x3

Click on Welcome door

Enter the Asylum (B), Supermind (B) and Dolls lie (B) unlocked after cutscene

Photo
themindisacity
Feb 25 2018 12:58 AM

I hope this helps.  This series has promise, but some of these trophies, as well as the control scheme and obviously telegraphed jumpscares can really kill the experience

Nice job, looks great. Still not sure if I will play it, not a big fan of the jumpscare games
Photo
themindisacity
Feb 26 2018 12:57 AM

Nice job, looks great. Still not sure if I will play it, not a big fan of the jumpscare games


Believe me when I say that every jump scare in the game is made obvious before it happens. As in the scene will linger on something for a few seconds before the jump scare happens.