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Stifled - Trophy Guide


Stifled - VR Optional

Trophy guide.

 

Posted Image

Trophy Guide by EssTee. Banner by Tuff.

 

 

Overview:

  • Estimated trophy difficulty: 3/10
  • Offline trophies: 26 (1 :plat 6 :gold 10 :silver 9 :bronze )
  • Online trophies: 0
  • Approximate amount of time to platinum: 2-5 hours
  • Minimum number of playthroughs: 1.5
  • Number of missable trophies: None because there is chapter select.
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes. EU & NA.
  • Do cheat codes disable trophies?: No cheats.
  • Additional peripherals required?: A mic. VR can be used but is not required.

 

Introduction:

 

Stifled is a multi award winning sound based stealth thriller, compatible for PSVR (or without). Reveal the environment around you by generating sound waves using and throwing items you find, or by using your own voice via the mic. But tread carefully... if you make too much noise you might attract some unwanted attention... they hear your fear...

 

This interesting focus on echolocation exploration makes for a very unique and enjoyable gaming experience. The game is half a walking sim in coloured scenes where nothing can hurt you, and the other half is black and white scenes where you have to silently navigate around some enemy encounters. There's nothing too much to worry about difficulty-wise here, it's a typical VR game that is fairly simple and quick to complete, with a straightforward trophy list. It's just a well-made game that I would recommend to all.

 

Useful links:

 

Stifled Full Game &Trophy Guide Video:
IMPORTANT NOTE: PLEASE READ THE VIDEO DESCRIPTION!

 

 

It is not a very long game; my full game playthrough here obtaining all collectibles and miscellaneous trophies took 1 hour 5 minutes. (Add about 40 minutes for the second half playthrough.)

 

Walkthrough:

 

Step 1: Scream!

 

Plug in any old mic, from the title menu go to 'mic calibration' and calibrate, start your game and as soon as you get control of your character have a good old scream down the mic! This will get you the :silver Screamer trophy.

 

Now return to the main menu, and adjust your settings ready for your :gold Stifled full playthrough. Via 'mic calibration' turn your mic off, and I suggest to make it a little easier to see during the dark sections to turn the gamma up to max via the options menu.

 

Step 2: Complete the game while never pressing R2. Grabbing all miscellaneous trophies. Getting all collectibles if you wish. And selecting 'NO' for the final option.

 

There are 2 separate sound based trophies. If you complete the game without ever using your voice pulse with R2, (or mic), you will get the :gold Stifled trophy. Everything is fine and easy though as you can throw objects to produce sound instead. Chapters 1, 4, & 6 are very easy and you wont need to produce any sound at all, making the clean up for the second sound based trophy for throwing objects :gold Hands Free much faster, only requiring another half playthrough to finish off.

 

There are not many collectables in the game (24 notes and 11 dolls), and they are virtually all in plain sight. It is not necessary to get them all in your first playthrough as you can just mop up any you've missed via chapter select. But if for ease and speed you want to see all collectables locations I have added timestamps for all of them in my walkthrough video.

 

Because the final chapter, chapter 6, does not need you to make any sound, you don't have to reply that particular chapter for the alternate sound trophy, so do remember to select 'NO' when presented with the option near the end, in order to obtain the :gold True End trophy, so you wont have to replay the chapter.

 

There are only a couple of miscellaneous trophies, so see the trophy descriptions below for what you will need to do to obtain them.

 

In this full playthrough you will earn every single trophy except for one.

 

Step 3: Replay chapters 2, 3 & 5 without throwing any objects.

 

Now all you have left is one trophy, the :gold Hands Free trophy for not throwing any objects, so go to chapter select and just quickly replay these 3 chapters:
Chapter 2 - Crash
Chapter 3 - Orphanage
Chapter 5 - Ship

 

During the enemy encounters this time just use your voice pulse with R2 instead of throwing objects.

 

Make sure to not accidentally pick up any unnecessary objects, as dropping them will count as them being thrown. But if this does happen its not a big deal, you can just press 'reload checkpoint' and it will restart you not far away.

 

And now you're done! Congratulations!



2 Comments

Trophy Guide:

 
 
1Se0729c.png  Eden  :plat
Return.
 
Congratulations on obtaining all trophies.
 
Full game video trophy guide here: LINK.
 
 
8S04dabb.png  Safecracker  :gold
Figure out the safe’s password early.
 
During Chapter 1, go to the safe at the back of the upstairs office, and enter the code: 6572.
 
 
9S07fe66.png  Alcoholic :bronze
Can't you let go of that bottle?
 
During Chapter 2, at the start there will be 4 items at the crash site, and one of them will be a bottle. Carry this bottle to the end of the chapter.
 
 
10Sdd2a49.png  Fear of the Dark :silver
Give the children hope.
 
At the beginning of Chapter 3, In the orphanage turn on all of the light switches for all rooms from the ground floor AND upstairs. 
 
 
11Se6563d.png  Remembrance  :silver
It’s all coming back to me now.
 
This trophy unlocked for me during Chapter 4 when I had looked at the 2 collectables in the nursery, so I presume it is connected to gathering information. Which you will do anyway while going for the collectables trophies.
 
*There have been some reports of the trophy not unlocking from simply gathering the collectables.
 If this happens to you there is a simple fix, during ch4 which is a safe and short area anyway, just have a better look around the house, entering the 2 extra little rooms you hadn't previously been into, maybe looking in some cupboards etc and i'm positive you will unlock the trophy.
One person reported when they had entered the downstairs bathroom adjacent to the kitchen, and looked at the hand-print on the mirror, the trophy unlocked for them then. So try that first!
 
Apologies that I cannot be more specific/clear on the trophies requirements, but you will get it don't worry!
 
 
12S909705.png  A second look :silver
Is that paint?
 
During Chapter 4, when you go to the master bedroom there will be a painting in the bath in the bathroom. When you leave the bathroom there will be a scene change where everything will turn red. After this has happened turn back around and go and look at the bathroom painting again. You will now see a different image, unlocking the trophy.
 
 
14Sc450a6.png  Bookworm 1 :bronze
Read 3 items.
 
See Bookworm 3.
 
 
15S73ede6.png  Bookworm 2 :silver
Read 12 items.
 
See Bookworm 3.
 
 
16S2f9602.png  Bookworm 3 :gold
Read everything.
 
Find all 24 notes.
 
Notes are only in the sections of the game which are in full colour.  You know when you have found a readable collectable when you see the save icon in the bottom right hand side corner of the screen.
 
Despite there being dozens of cupboards and drawers that you could look through, there is actually only ONE collectable that is 'hidden' - in Chapter 4 in the filing cabinet in the office is a 'future magazine'.  All the rest are in very plain sight, just on the sides or on the walls etc.
 
But if you would like some help i have all collectables locations including all timestamps in the description HERE.
 
Here is a breakdown if you would like an idea of what to expect:
Chapter 1 collectables - 2 Notes, 2 Dolls.
Chapter 2 collectables - 3 Notes, 2 Dolls.
Chapter 3 collectables - 2 Notes, 2 Dolls.
Chapter 4 collectables - 16 Notes, 2 Dolls.
Chapter 5 collectables - 1 Note, 1 Doll.
Chapter 6 collectables - 2 Dolls.
 
If you would prefer chapter by chapter videos i have created a playlist HERE.
 
 
25S0f9503.png  Stifled :gold
Clear the game without making a Voice Pulse.
 
A voice pulse is created either by pressing R2, or using your mic. 
 
Other than the 2 tutorial prompts which are allowed, just never use R2. Instead, you need to throw objects to create sound and navigate through the black and white scenes.
 
In fact, you even only need to make any sound during chapters 2, 3, and 5.
 
If you accidentally press R2, just press pause, and reload the checkpoint, and it will start you not far so you can now continue with your playthrough.
 
 
26S587bbe.png  Hands Free :gold
Clear the game without throwing anything unnecessarily
 
Once you have completed your Stifled playthrough, go to chapter select and replay chapters 2, 3, and 5, this time using the R2 voice pulse to create sound. And not picking up any unnecessary objects.
 
During the final chapter, chapter 6, when you are ascending the spiral staircase make a note not to pick up any of the falling objects that appear to be in your way. Just walk straight through them.
 
 
2See6dca.png  House 1973  :secret  :bronze
Happy times.
 
Story related for completing Chapter 1.
 
 
3S0246ec.png  Crash :secret  :silver
The beginning?
 
Story related for completing Chapter 2.
 
 
4S4afa36.png  Orphanage :secret  :silver
Threading through the throng.
 
Story related for completing Chapter 3.
 
 
5Sf246bb.png  House 1975 :secret  :bronze
Where is she?
 
Story related for completing Chapter 4.
 
 
6S2f90a6.png  Ship :secret  :silver
Exercise in futility.
 
Story related for completing Chapter 5.
 
 
7S766175.png  House ???? :secret  :silver
Choice.
 
Story related for completing Chapter 6.
 
 
13Sa34641.png  Screamer :secret  :silver
Squealed like a little kid.
 
Just scream into your microphone.
 
 
17S0bd4b4.png  Doll Collector 1 :secret  :bronze
Picked up 2 dolls.
 
See Doll Collector 3.
 
 
18S423abf.png  Doll Collector 2 :secret  :silver
Picked up 6 dolls.
 
See Doll Collector 3.
 
 
19S09943b.png  Doll Collector 3 :secret  :gold
Picked up all the dolls in every level
 
There are 11 collectable Dolls to find.
 
Unlike the Note collectables, Dolls can be found in both the black and white levels and the full colour levels.
 
Here is a breakdown if you would like an idea of what to expect:
Chapter 1 collectables - 2 Notes, 2 Dolls.
Chapter 2 collectables - 3 Notes, 2 Dolls.
Chapter 3 collectables - 2 Notes, 2 Dolls.
Chapter 4 collectables - 16 Notes, 2 Dolls.
Chapter 5 collectables - 1 Note, 1 Doll.
Chapter 6 collectables - 2 Dolls.
 
All collectables and Doll locations can be found in my full video walkthrough HERE.
 
Go to the video description for the list of timestamps to jump directly to the doll locations.
 
 
20S67d113.png  Pregnancy :secret  :bronze
Investigate House 1973.
 
At the beginning of Chapter 1, when you gain control of your character you will awake in the master bedroom. Look to your right and you will see the bedrooms en-suite bathroom. In this bathroom on the side will be 7 pregnancy tests that you need to look at to unlock the trophy. Don't miss the 2 pregnancy tests that are in the bin!
 
 
21Sfd51d5.png  Aftermath :secret  :bronze
Investigate crash site.
 
At the beginning of Chapter 2, you will awake at a car crash site. The other side of the car will be 4 objects that you have to look at to unlock the trophy.
 
The 4 items are:
Crumpled paper.
Envelope.
Pill box.
Bottle.
 
 
22S3f846b.png  Orphans :secret  :bronze
Investigate Orphanage.
 
At the beginning of Chapter 3, turn left into the office and read the document on the desk to unlock this trophy.
 
You will automatically get this trophy when going for collectables as this document is also a required note collectable.
 
 
23S2b4ad2.png  Depression :secret  :bronze
Investigate House 1975.
 
During Chapter 4, when you enter the master bedroom and then enter the en-suite bathroom, there will be 5 boxes of prescriptions that you have to look at to unlock this trophy.
 
 
24S5ece6a.png  True End :secret  :gold
Returned home.
 
During Chapter 6, near the end, When you encounter Rose on the roof, you will be given a Y/N option. Select "No" to unlock this trophy and continue on.

guide is complete