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Santa's Xmas Adventure Trophy Guide


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Overview:
  • Estimated trophy difficulty: 2/10
  • Offline trophies: 15 (1 :bronze, 3 :silver, 10 :gold, 1 :plat)
  • Online trophies: 0
  • Approximate amount of time to 100%: 20+ hours (mostly idling)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: NA, EU

Introduction:

Santa's Xmas Adventure is a mobile style puzzle game where you move path tiles to guide Santa to the exit, and collecting up to 3 gifts per level. There are 3 modes with 240 levels in each. In Gift mode you have unlimited time and moves. In Classic mode you have to reach the end in a set amount of moves. In Moving mode you again have a limited number of moves but Santa also starts walking automatically and you have to make sure he doesn't fall off the path on his way to the exit.


All of the puzzles are pretty easy but Moving mode is impossible without using hints. You may have to make up to 6 moves in the time it takes Santa to walk a single tile and even the fastest players won't be able to do more than 4. This may be possible on a mobile device but with the controller and with the very unresponsive controls it just can't be done (don't even bother with motion controls, it doesn't make anything better). The majority of your time will be just sitting idle waiting for your hints to recharge. It takes 10 minutes for each hint and you can bank up to 10 at a time. See the roadmap for the optimal route.

Roadmap:


You will spend most of your time for this platinum waiting for hints to recharge. The recharge timer only runs when you are inside a level and in Moving mode the timer will pause when you fail. To optimize your time you will want to get 200 gifts to unlock Moving mode. Now try to complete as many Moving mode levels that you can and use up all your banked hints as needed. Once you use up your hints go back to Gift mode. Complete levels until you bank 10 hints and then go back to Moving mode. Use up your hints again and repeat. This way you are banking hints while working on levels that don't need them. Once you finish Gift and Classic modes you will likely not have finished all the Moving mode levels. The hint timer only counts down when the level is active so it doesn't work very well to idle while in the Moving mode. You can try to beat the levels without hints but most are impossible or too frustrating to bother with. Your best bet is to use all but 1 hint. Then when you have 1 hint left use it and idle at this point. You cannot lose the level while the hint is up so the timer will continue while the level is waiting for you to make your first move. If you have 0 hints left then you can just go back to a previous mode and idle there.

 

240 hints at 10 minutes per hint is roughly 2400 minutes or 40 hours just waiting on hints to recharge. You do earn free hints every 10 levels and there are a handful of Moving mode levels you can do without hints so this may vary but it's still a really long time idling. This is why you want to generate hints while working on levels that don't need them. Worst case scenario just idle the game while doing something else and come back every couple of hours to use up your banked hints.



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Trophy Guide:

 

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Santa Claus is coming to town! - :plat

Collect all of Santa's trophies

 

Congrats, you suffered through this buggy, grind of a game. Enjoy your platinum.

 

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It's beginning to look a lot like Christmas... - :silver

Complete Level 1 in Gift mode

 

You get this for completing the first level regardless of gifts. You have to get 3 gifts on every level so it will come naturally.

 

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Here comes Santa Claus! - :gold

Unlock Classic levels

 

You unlock Classic levels after getting 100 gifts in Gift mode. You have to get every gift so it will come naturally.

 

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It's the most wonderful time of the year - :gold

Unlock Moving levels

 

You unlock Moving levels after getting 200 gifts total (this includes the 100 you already got for unlocking Classic mode. You have to get every gift so it will come naturally.

 

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No gifts for you this Christmas - :bronze

Fail a level

 

I'm not sure you can even fail a level in Gift or Classic mode. In Moving mode just let Santa walk in to the water to fail. This will likely come naturally.

 

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No peeking - :silver

Use a hint

 

Every 10 minutes in levels with get you 1 hint. Since the Moving mode is impossible without using hints this will come naturally.

 

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On the first day of Christmas... - :silver

Score 50 gifts

 

You will get this in Gift mode on your way to unlocking Classic mode. You have to get every gift in the game so this will come naturally.

 

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Sleigh bells ring! - :gold

Score 3 gifts in a Classic level

 

You have to get every gift in the game so this will come naturally.

 

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Hurry down the chimney tonight - :gold

Score 3 gifts in a Moving level

 

You have to get every gift in the game so this will come naturally.

 

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He's making a list... - :gold

Complete all 240 Gift levels

 

In Gift mode you need to make the path to the end. You don't have to get all the gifts for this trophy but will need them for the platinum so you might as well get them. You shouldn't need hints but can use them without penalty.

 

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He's checking it twice... - :gold

Complete all 240 Classic levels

 

You have to connect the path to the end in the number of steps shown. Each step beyond the limit loses a gift. You have unlimited time and most of these are pretty easy. You don't have to get all the gifts for this trophy but will need them for the platinum so you might as well get them. You shouldn't need too many hints but there's no penalty for using them.

 

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He's gonna find out who's naughty and nice... - :gold

Complete all 240 Moving levels

 

In this mode you have a set number of moves and Santa will automatically start walking after a few seconds. Often you will move the tile he is currently on to get him to the end instead of making a full path like the previous modes. Each step beyond the limit loses a gift and if he falls off you fail the level. A lot of these levels are impossible without hints. Hints will stop time and Santa cannot fall off. You don't have to get all the gifts for this trophy but will need them for the platinum so you might as well get them. You will also definitely use a ton of hints and spend most of your time waiting for hints to recharge. See the roadmap for the optimal way to go about this.

 

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Santa's little helper - :gold

Score 3 gifts in all Gift levels

 

You will want to complete paths that contain all 3 gifts for this. Make sure all 3 are in the path before completing the full path to the end. You shouldn't need hints but can use them without penalty.

 

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Chief Elf - :gold

Score 3 gifts in all Classic levels

 

Make sure to complete each path at or under the amount of moves specified. Only a few levels can be completed under the specified moves so just worry about getting it done with the exact number of moves allotted. You shouldn't need too many hints but there's no penalty for using them.

 

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Master of Christmas - :gold

Score 3 gifts in all Moving levels

 

As has been mentioned multiple times it is impossible to get all the gifts in Moving mode without using hints. Make sure to get Santa to the end at or under the amount of moves specified. Each move over the limit will cost you a gift. Hints will stop time and make it impossible to fail so use them freely in this mode. You will spend most of your time waiting for hints to recharge in Moving mode. See the roadmap for the optimal way to go about this.

 

Bug 1 - Sometimes Santa will fall off the back of the end tile and you will fail, other times he will fall off right before the end tile and you will still pass. It's annoying. Using hints seems to avoid this.

 

Bug 2 - This happens in all modes but is most noticeable here. About every 4th move doesn't seem to register when going fast. This makes the already difficult levels a massive pain. It's also impossible to get more than 4 moves with Santa on a tile, and some levels require up to 6 moves making them unbeatable without hints.

 

Bug 3 - Sometimes the fail or success screen will not have the option to continue to the next level and will lock up not letting you choose any option. To get around this bring up the main pause menu and chose to go home. This may happen in any mode but I only noticed it in Moving mode.