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Kingmaker: Rise to the Throne ~ Trophy Walkthrough

tmiac walkthrough

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#1 themindisacity

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Posted 23 December 2018 - 10:55 PM

Posted Image

 

This should all be familiar territory by now:

 

- Play on expert
- Avoid Posted Image at all times
- Don't skip puzzles/HO scenes. Skipping cutscenes/making dialogue go faster is fine
- There's no chapter select so make sure you're doing everything on your first go.

 

There is a point where I have you back up your save for the timed HO scene trophy. DO IT. The trophy doesn't always unlock, and while it didn't happen to me on my test account, it definitely did on my main account. I had to do the scene 2-3 times for the trophy to unlock. There aren't many HO scenes you can solve in under 20 seconds, and this easy one is pretty late in the game.

 

There's one main set of collectibles - one on each screen - but there's also five small animals in the first third of the game that you need to click on. Two of them are in HO scenes (they're rats) so make sure you're keeping an eye out for those guys.

 

You do have to play the bonus chapter, just long enough to get all the collectibles in it (you don't have to finish it). You can use hints/skip minigames in it.


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#2 themindisacity

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Posted 23 December 2018 - 10:57 PM

New game – EXPERT

 

 

Walk up to man

Walk up to carriage

Click on man by carriage – get sword

Click on sword – get lineage token

Click on crow on top of carriage (1/5)

Zoom on right horse

Use linage token with slot

 

If this is not randomized in order: Green / Blue / Yellow / Red / Purple / Blue / Orange / Yellow / Red / Purple / Orange

 

Pick up rope and whetstone

 

Coin (1/29) – Above the carriage, left of the crow – Spare a Dime? (B) unlocked

 

Zoom on area horse was blocking

Pick up crown

Use rope with lion ring

Click on rope

Exit (via the area you just were in) to Riverbank

 

 

Riverbank

Click on boat

 

Coin (2/29) – top left corner of screen

 

Zoom on figure on left wall

Pick up fish token (on head)

Use crown with head

Pick up king figurine

Zoom on bag near tree

Click on bag

Pick up drawknife

In inventory, zoom on drawknife, then use whetstone with it

Exit right to Watermill

 

 

Watermill

 

Coin (3/29) – in the water, underneath the broken wheel

 

Zoom on broken boards left of stairs

Pick up chancellor figurine

Use drawknife with wood

Pick up handle

Exit back to Riverbank

 

 

Riverbank

Zoom on bag/tree

Use handle with silver thing – get dull axe

Exit to Watermill

 

 

Watermill

Zoom on shed area on right

Use both figurines with slots

Pick up watermill token

Click on the squirrel on the stairs (2/5)

Zoom on door

Click on boards to move them

Use dull axe with door

Walk up to door

Solve HO scene(s) - THERE IS AN ANIMAL here (the rat) – make sure you click on it! (3/5)

You will get glue after finishing

Exit back to Riverbank

 

 

Riverbank

Zoom on boat

Use watermill token with slot

Pick up animal hide

In inventory, zoom on animal hide. Click on it to pick up the metal frame, then use glue with the hide

Use hide/glue with hole in boat

Exit to Riverbank (across the water)

 

 

Riverbank (other side)

Talk to man

Pick up keys

 

Coin (4/29) – on the wall right of the gate

 

Zoom on gate

Use keys with keyhole – choose the middle key

Exit to Bridge

 

 

Bridge

 

Coin (5/29) – in between the standing man and the door

 

Zoom on purple/blue cloth on left

Click on cloth

Pick up chain

Zoom on door

Pick up patrol routes from body

Use chain with wheel, then click on wheel

Exit to Forest Road

 

 

Forest Road

 

Coin (6/29) – on the flag/banner on the left

 

Consider quitting to the main menu and backing up your save now. You're going to have to do a flawless puzzle in just a moment. You have five chances throughout the game to do this minigame flawlessly, but this is the easiest one of them all.

 

Click bird on carriage (4/5)

Walk up to carriage

Click carriage until you pick up brooch

Click carriage again

Click body

Back out

 

You will be put into a sword battle. There are three figures you need to trace without crossing back over a line you've already drawn. UR = up and right, DL = down and left, etc.

 

First: start bottom middle. L / U / D / R / U

Second: start on the left point of the diamond shape in the center of the figure. UR / DR / DL / UL / L then just keep hitting the next point to the right around the square.

Third: start bottom left corner. U / DR / DL / R / U / UL / DL / R

Duelist (B) unlocked

Knight (S) unlocked if you didn't make any bad moves/have to reset the puzzle

 

Zoom on right body

Pick up ring

Exit back to Bridge

 

 

Bridge

Walk up to horse

Exit right to Squall's End Village

 

 

Squall's End Village

Click papers to move them

 

Coin (7/29) – in the house left of the fire

 

Walk up to bulletin board

Click on map to remove papers

Use patrol routes with bulletin board

Pick up tongs

Back out

Zoom on fire

Use tongs with fire

Zoom on bucket

Use tongs with bucket

Pick up metal box

In inventory, zoom on metal box and click it a few times, then use metal frame with the glass

Walk up to bulletin board

Use magnifying glass with map

Solve the series of small HO scenes. You will likely unlock Impeccable (S) here, but don't worry if you don't.

 

 

Docks

 

Coin (8/29) – behind the three barrels right of the stairs

 

Exit to Alley

 

 

Alley

 

Coin (9/29) – on the right balcony, just left of the torn red banner

 

Zoom on right window

Pick up candle

Use ring with middle pig

Zoom on opening and pick up keys

Back out

Exit back to Docks

 

 

Docks

Zoom on chests

Use keys with chests

Pick up everything you can from the chests – you'll get brush, helmet, and lockpick part

Exit to Alley

 

 

Alley

Zoom on right window

Use helmet with right soldier

Pick up lockpick and wicks

Zoom on door

Click paper

Use lockpicks with door

 

The top row is 1 and 2. The middle row is 3-5. The bottom row is 6 and 7. To access each row, you'll need to click on the left to move one of the lockpicks; you'll automatically start off with the top row active.

Solution: 1 / 6 / 4 / 3 / 2 / 5 / 7

Master Picklock (G) unlocked

 

Exit through door to Courtyard

 

 

Courtyard

Zoom on left window

Click on window

Pick up shears

Back out

 

Coin (10/29) – center of the archway above the gate in the background

 

Exit back to Alley

 

 

Alley

Zoom on plants on left

Use shears with plants

Pick up wolf ear and fish token

Exit back to Docks

 

 

Docks

Zoom on middle door

Use fish tokens with slots, then click on door

Click on jar on bottom right – get fish oil

Exit to Alley, then Courtyard

 

 

Courtyard

Zoom on small pot on ground on right

Click on pot

Use wicks with pot

Use fish oil with pot

Use candle with pot

Walk up to lit area

Solve HO scene – get crank

Exit back to Alley, then Docks

 

 

Docks

Zoom on right houses

Pick up wolf eye

Use crank with slot, then click it

Pick up ladder from the platform you just lowered

Exit to Alley, then Courtyard

 

 

Courtyard

Use ladder with left door

Exit up ladder to Father's Office

 

 

Father's Office

 

Coin (11/29) – on the cabinet door under the left hand banner

 

Zoom on desk

Pick up wolf snout

Back out

Exit back to Courtyard

 

 

Courtyard

Zoom on broken table next to door

Pick up wolf head

Back out

In inventory, zoom on wolf head, then use all three wolf parts with it

Zoom on statue in center

Use repaired wolf head with statue

Pick up knight mosaic piece and quill

Exit back to Father's Office

 

 

Father's Office

Zoom on desk

Use quill with inkwell

Zoom on thing that popped out

Pick up brooch part

Exit back to Courtyard

 

 

Courtyard

Zoom on broken table

Zoom on box

Use both brooch parts with slots

Pick up locket part

Exit to Father's Office

 

 

Father's Office

Click on dead body's hand until you pick up locket

In inventory, combine the two locket parts

 

Read the below solution fully before doing this in-game. Consider backing up your save, but it's not necessary. We're going for the timed minigame trophy (In the Blink of an Eye (S)) if you haven't unlocked it yet.

 

Walk up to the back wall

Use locket with lockets

Starting with the top locket, go clockwise around, numbering them 1-6 (6 is the tree locket you just put down).

Solution: 1 / 2 / 5 / 3 / 4 / 6

 

Click the locket a bunch of times until several cutscenes start

Zoom on man

Pick up seal

Click on back wall, then walk up to it

Pick up gate ornament

Click on paper

Use seal with slot

Pick up palm token and book

Back out

Use book with man

Solve HO scenes – No Help Needed (S) unlocked

Zoom on floor in front of desk

Pick up broken scroll pieces

Walk up to back wall

Use broken scroll pieces with pot

Pick up scroll decoration

Exit back to Courtyard, then Alley

 

 

Alley

Zoom on right window

Use scroll with knight

Pick up tile

Exit forward to Intersection, then forward to Street Gate

 

 

Street Gate

Walk up to man

 

Coin (12/29) – on the rock between the stairs and the wooden sign

 

Zoom on back left gate

Use brush with red bowl

Pick up bowl

Back out

Exit back to Intersection

 

 

Intersection

 

Coin (13/29) – in the background, you should see a portcullis gate and a ladder. Follow them up the screen and a bit left; the coin is under the tiny window of the tall tower.

 

Walk up to left door

Pick up tile piece

Back out

Zoom on right stall

Click on basket

Pick up cog

Use bowl with basket – get chicken feed

Back out

Exit to Street Gate

 

 

Street Gate

Zoom on chicken

Pick up stone rotater piece

Use chicken feed with bowl

Click on the chicken

Pick up iron skull

Click the chicken again (just in case)

Zoom on wooden sign

Pick up tile piece

Back out

Exit top of screen to Tower Base

 

 

Tower Base

 

Coin (14/29) – top left corner of screen, just under where the tree branches stop

 

Walk up to man

Time for another sword fight puzzle

First: start at top left point. DR / UR / L / DL / DR / DL / U / R / DL / DR / DL / UL / R / Ux2

Second: start at right-most point. DL / U / DR / DLx2 / L / URx2 / UL / DL / U / L / DR / U / Rx2 / U

Third: start at topmost point. D / UL / UR / R / L / DL / UL / D / U / DR / DL / DR / Ux2 / DR / UR / D / U / DL / DR / DL

 

Zoom on body

Pick up key

Zoom on square on ground

Pick up pot

Use tiles with slots

Pick up pin

Back out

Exit back to Street Gate

 

 

Street Gate

Zoom on back left gate

Use pot with slot

Click the middle pot, then the pot you just put down

Pick up pincers

Back out

Exit back to Intersection

 

 

Intersection

Walk up to ladder/porticullis

Use pincers with iron skull

In inventory, zoom on gate ornament and put both skulls in it

Back out

Exit to Street Gate

 

 

Street Gate

Zoom on back left gate

Use gate ornament with slot

Exit to Burial Grounds



#3 themindisacity

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Posted 23 December 2018 - 10:58 PM

Burial Grounds

 

Coin (15/29) – put your cursor between the statue and the altar, and move it down until it hits the cliffside – Featherweight (S) unlocked

 

Zoom on both mosaics on right – pick up gear belt and saw handle

Exit back to Street Gate

 

 

Street Gate

Zoom on balcony above portcullis

Use guard key with keyhole

Pick up saw blade

In inventory, use saw handle with saw blade, then use the pin, then click on the pin a few times – get saw

Back out

Exit to Tower Base

 

 

Tower Base

Zoom on statue

Use saw with padlock – get ball and chain

Zoom on foot

Click on bag until you pick up signet ring

Back out

Exit back to Street Gate, then Intersection

 

 

Intersection

Zoom on stall

Use signet ring with box

Take knight token

Exit to Street Gate

 

 

Street Gate

Zoom on door above porticullis

Use knight token with slot

Pick up blacksmith key

Exit back to Intersection

 

 

Intersection

Walk up to left door

Use blacksmith key with slot

Use ball and chain with fireplace

Solve HO scene(s) – there is a rat here, by the anvil, make sure you click on it!! (Pet Friendly (S) unlocked) – get decorative sword

Exit to Street Gate

 

 

Street Gate

Zoom on wooden sign

Use sword with stone

Pick up mosaic piece

Exit left to Burial Grounds

 

 

Burial Grounds

Zoom on right mosaic

Use mosaic piece with mosaic, then click on it

Zoom on statue

Pick up winding tool and horn

Back out

Exit back to Street Gate

 

 

Street Gate

Zoom on balcony above porticullis

Use horn with bull head

Pick up stone rotator piece

Exit to Tower Base

 

 

Tower Base

Zoom on statue

Use winding tool with slot, then click it

Pick up spear head

Exit back to Street Gate, then Burial Grounds

 

 

Burial Grounds

Zoom on mosaic

Use spearhead with moss

Use knight mosaic piece with slot

Zoom on statue

Pick up stone rotator piece

Back out

Exit back to Street Gate, then Tower Base

 

 

Tower Base

Walk up to back wall

Click on vines

Put all three stone rotator pieces in slots

Press R2 x2, then alternate between L2 and R2 until the puzzle is solved.

Exit to Sewers

 

 

Sewers

Zoom on red area

Pick up gear piece

Back out

 

Coin (16/29) – top middle of the screen, between two pillars

 

Zoom on skeleton between two pillars

Pick up bolt cutter half

Back out

Exit right to Prison Hallway

 

 

Prison Hallway

 

Coin (17/29) – on the small platform with stairs on the right

 

Zoom on chest

Pick up handle

Back out

Exit forward (“climb the stairs”) to Queen's Chamber

 

 

Queen's Chamber

 

Coin (18/29) - under the desk on the left, behind some blue bottles

 

Zoom on boar

Pick up bolt cutter half

Back out

Pick up staff (chair)

Zoom on right desk

Click on drawer and pick up grease

Back out

Zoom on windows

Pick up arrow extractor

Use handle with window

Pick up rune piece from windowpane

Back out

Exit back to Prison Hallway

 

 

Prison Hallway

Pick up hand

Zoom on center pillar

Pick up pawn

Use grease with shackle

Pick up bolt

Zoom on left gates

In inventory, combine two bolt cutter halves

Use bolt cutter with padlock

Pick up arm

Click on bed to move it

Back out

In inventory, combine arm and hand

Exit back to Sewers

 

 

Sewers

Zoom on skeleton

Use arm/hand with skeleton

Pick up rune piece

Zoom on red area

Use staff with pawn – get pawn

Exit to Prison Hallway

 

 

Prison Hallway

Zoom on left gates

Use rune pieces with slot

Exit to Torture Chamber

 

 

Torture Chamber

Pick up tusk

Exit back to Prison Hallway, then Queen's Chambers

 

 

Queen's Chambers

Zoom on boar

Use tusk with slot

Walk up to left desk

Solve HO scene – get pawn

Zoom on windows

Use pawns with box

Pick up journal token

Zoom on right desk

Use journal token with slot

Click on journal pages until you pick up queen's insignia

Exit back to Prison Hallway

 

 

Prison Hallway

Zoom on chest

Use insignia with slot

Pick up gear and spreader tool

Exit left to Torture Chamber

 

 

Torture Chamber

In inventory, use bolt with spreader tool

Use spreader tool with bars

 

Coin (19/29) – in the water on the right

 

Zoom on man

Pick up nail puller

Use cog with cogs, then use gear belt with them

Use Randal's gear with man

Start at the top right point. DL / UL / R / D / UL / L / U / L / DR / R / DL / UL / L / UR / UL / DRx2 / L / UR

Pick up pulley from sewer pipe

Grab board from sewer pipe and use it on the door

Exit to Sewers

Click on window on right – Fearless (S) unlocked after cutscene

 

 

Tower Base

Zoom on man by altar

Pick up book token

 

Quit back to the Main Menu to trigger the autosave, then back up your save.  DO IT. We're finally going to do Fast and Fierce (S) (and Impeccable (S) if you didn't earlier). You need to do this in under 20 seconds, so time is a bit tight. Reload save as needed.

 

Fast and Fierce (S) sometimes won't unlock when you've met the conditions. This is one of only 2-3 HO scenes you can do in under 20 seconds, so you definitely want this backup save, in case the trophy doesn't unlock!

 

Walk up to altar

Use book token and palm token with slots

Do not wait for the man to stop talking; start finding objects immediately!

 

E14xca4.jpg

 

Zoom on statue

Pick up wheel part

Exit back to Street Gate, then Intersection

 

 

Intersection

Walk up to ladder/portcullis

Use wheel part with wheel

Use pulley with empty link

 

Label left to right 1-4

Use R-stick to select 4. Pull it all the way down. Pull 3 all the way down. 1 and 2 should now be up and 3 and 4 should be down. Select 4 and move it all the way up – it will take 3 with it and lower 2. Select 2 and raise it all the way up.

 

Exit to Overpass

 

 

Overpass

 

Coin (20/29) – against the wall, underneath the flag/banner (next to the door)

 

Zoom on flag

Pick up hook

Click on door

Exit to Warehouses

 

 

Warehouses

 

Coin (21/29) - put your cursor on the end of the plank and rope in the top right corner, then move it left until it's against the side of the middle building

 

Zoom on carts under flag/banner

Pick up broken pike

Back out

Exit to Stables

 

 

Stables

 

Coin (22/29) – in the triangle shape of the beams, in between the hook and the chandelier

 

Zoom on hay loft

Pick up horse

Back out

Zoom on cart

Pick up helmet

In inventory, use nail puller with helmet so you get two separate parts

Zoom on training dummy

Use arrow extractor with dummy – get crossbow bolt

Pick up lock part

Walk up to saddles

Solve HO scene – get crossbow

Exit back to Warehouses, then Overpass

 

 

Overpass

Zoom on barrels

Use improvised sieve (helmet half) with coals

Click on it until you pick up decorative tile and food emblem

Use helmet with tar – get crossbow trigger and pitch

In inventory, use crossbow trigger and bolt with crossbow

Back out

Exit to Warehouses, then Stables

 

 

Stables

Zoom on cart

Use food emblems with slots

Pick up horseshoe and carrots

Exit back to Warehouses

 

 

Warehouses

Zoom on horse (right building)

Pick up tile

Use carrots with horse – Full Belly (S) unlocked

Pick up bucket

Use crossbow with banner/flag – click when crosshair is green

Pick up hook from banner/flag

Back out

Zoom on well

Use bucket with well

Use decorative hooks with bucket, then click it a few times

Pick up tankard and bucket of water

Exit back to Overpass

 

 

Overpass

Use bucket of water with fire

Use broken pike with wood

Walk up to stairs

Use decorative tiles with slots

Exit to Slums Square

 

 

Slums Square

Walk up to statue

Pick up antler

Back out

Exit to Tavern

 

 

Tavern

 

Sword battle. Start on the bottom right point. L / U / UR / L / UR / DR / D / L / DR / DL / DR / UR / UL / DRx2 / UR / UL / UR / DR / DL / UR

 

 

Coin (23/29) – in the roof above the deer head, just left of the chain and ring

 

Zoom on deer head

Pick up horseshoe

Use antler with slot

Pick up corkscrew

Zoom on barrels behind bar

Pick up arrow

Use tankard with right barrel – Break Time (S) unlocked

Use corkscrew with left barrel

Use tankard with left barrel (it can be touchy about whether it wants to register. Just keep trying) – get alcohol

Zoom on left table

Pick up instructions

Back out

Exit back to Slums Square, then Overpass

 

 

Overpass

Zoom on baskets

Use arrow with slot

Pick up copper ring and wedge

Exit to Slums Square

 

 

Slums Square

 

Coin (24/29) – on the wall above the hole in the ground (under the statue)

 

Zoom on plants left of hole in the ground

Use copper ring with slot

Pick up grate insignia

Zoom on plants right of hole in the ground

Use grate insignia with slot

Walk up to grates right of hole in the ground

Solve HO scene – get lock parts

Zoom on panel above Tavern

Use both horseshoes with empty chains

Use instructions with horseshoes

Click the horseshoes in the same order

Pick up town model

Exit back to Overpass, then Warehoues, then Stables

 

 

Stables

Zoom on hay loft

Use alcohol with shield

Pick up shield emblem

Exit back to Warehouses

 

 

Warehouses

Zoom on cart

Zoom on door

Use lock parts with slots

Pick up fishing spear and mallet

Exit back to Overpass, then Slums Square, then Tavern

 

 

Tavern

Zoom on left table

Use wedge with barrel, then use mallet with it

Pick up saddle emblem

Exit back to Slums Square

 

 

Slums Square

Walk up to statue

Put all three emblems in the slots

Exit to Tomb Entrance



#4 themindisacity

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Posted 23 December 2018 - 11:04 PM

Tomb Entrance

 

Coin (25/29) – against the right pillar at the top of the stairs

 

Zoom on shelves at top of stairs

Use fishing spear with slot

Pick up 3 weight

Back out

Exit to Hallway

 

 

Hallway

Pick up stone decoration

Back out

 

Coin (26/29) – in the space between the broken left columns

 

Zoom on fire

Pick up stone disk

Back out

Exit back to Tomb Entrance

 

 

Tomb Entrance

Zoom on shelves

Use stone disk with space between the poles

Back out

Exit to Hallway

 

 

Hallway

Walk up to levers

Click on scroll

2 / 1 / 4 /3 , then 2 / 3 / 4 / 1

Exit to Shrine

 

 

Shrine

 

Coin (27/29) – appears as a shield for the knight left of the knight with the purple shield

 

Pick up stone bracelet (it should be on the hilt of the sword; sometimes it spawns behind it. Hover the cursor in that general area and you should see the “pick” option to get it)

Exit back to Hallway

 

 

Hallway

Zoom on fire

Use bracelet with arm

Pick up scepter

Exit back to Hallway

 

 

Hallway

Zoom on branches near stairs

Use scepter with bag

Pick up bag

Exit to Hallway, then Shrine

 

 

Shrine

In inventory, zoom on bag and click on it until you get the locket and the handle

Zoom on purple shield knight

Use locket with knight – get tower shield

Pick up red decoration

Pick up stone feather

Back out

Exit back to Hallway

 

 

Hallway

Zoom on broken bridge

Use tower shield with crack in bridge

Exit to Secluded Pool (behind the controls on the opposite side of the bridge)

 

 

Secluded Pool

You wil get a crown after the cutscenes

 

Coin (28/29) – in the water, on the right side of the screen

 

Zoom on skeleton

Pick up feather

Back out

Zoom on panel

Use 3 weight with weights

Use rotating handle with red circle

Pick up talon

Back out

Exit back to Hallway

 

 

Hallway

Zoom on egg thing in front of fire

Pick up skeleton gear token

Use feathers with slots

There are four buttons to click on it. The order is random, but once you press a button, it stays that way, so just click around.

Pick up griffin head and buckle

Exit to Shrine

 

 

Shrine

Zoom on knight (who used to have the purple shield)

Use buckle with leg

Pick up wing

Zoom on pillar without fire

Pick up statue part

Back out

Exit back to Hallway, then Tomb Entrance

 

 

Tomb Entrance

Zoom on shelves

Use talon with slot

Pick up green decoration and griffin claw

In inventory, combine griffin claw and head with hatchling body

Exit to Hallway, then Secluded Pool

 

 

Secluded Pool

Zoom on griffin statue

Use hatchling with slot

Pick up yellow decoration and sword

Use wing with griffin

Pick up skeleton token

Zoom on skeleton

Use tokens with bag

Zoom on skeleton

Solve HO scene – get torch

In inventory, use pitch with torch

Exit back to Hallway, then Shrine

 

 

Shrine

Use torch with flame

Zoom on unlit pillar

Use lit torch with bowl

Use sword decoration with sword

Walk up to stairs

Solve HO scene – get blue decoration – Steadfast (G) unlocked

In inventory, combine all four colored decorations with stone decoration

Zoom on left pillar

Use stone decoration with slot

Pick up mechanism

Exit back to Hallway, then Secluded Pool

 

 

Secluded Pool

Zoom on panel

Use mechanism with slot

Exit top of screen to West Gate Entrance

 

 

West Gate Entrance

 

Coin (29/29) – left of the two men, against the wall – A Bag of Coins (G) unlocked

 

Talk to men

Sword battle. Start on top middle point. D / UL x2 / L / DR / UR x2 / R / UR / R / DL / UL / DL x2 / U / DL / DR / UR / R / DL / DR / Ux2 / DR / DL / DR / UR / U / DL / DR / L

Master Swordsman (G) unlocked

Use crown with woman

Grab crown and put it on left guy's head – Kingmaker (G) unlocked

Expert Player (G) unlocked during credits

 

 

 

BONUS EPISODE

 

Use as many hints/skips as you want. All you need to do is make sure you're collecting the coins. You don't even have to finish the bonus episode.

 

 

Cell Block

 

Coin (1/11) – bottom left corner of the cell door

 

Walk up to guard

Zoom on panel by cages

Pick up cloth

Back out

Zoom on table

Pick up poppy and carved token

Exit to Prison Hallway

 

 

Prison Hallway

 

Coin (2/11) – on wall underneath the balcony

 

Pick up pen knife from barrel

Zoom on box left of door

Pick up handcuffs

Back out

Exit back left to Warden's Quarters

 

 

Warden's Quarters

Talk to warden

Zoom on warden

Pick up warden's token

 

Coin (3/11) – on the ground just left of the bookshelf

 

Exit back to Prison Hallway, then Cell Block

 

 

Cell Block

Zoom on panel by cages

Use warden token with slot

Use carved token with keys

Pick up the key that matches the token – should be top middle

Zoom on cell door

Use key with keyhole

Exit to Badrick's Cell

 

 

Badrick's Cell

 

Coin (4/11) – on the ceiling of the cell

 

Zoom on bed

Click on figure until you get ledger emblem

Zoom on food

Pick up trunk emblem

Back out

Exit back to Cell Block

 

 

Cell Block

Zoom on table

Use ledger emblem with slot

Click pages of ledger, then back out

Exit to Prison Hallway

 

 

Prison Hallway

Zoom on chest

Use book trunk emblem with slot

Solve HO scene – get poisonous plants

In inventory, zoom on poisonous plants book and pick up statue part, then use poppy with it

Exit top right to Prison Court

 

 

Prison Court

 

Coin (5/11) – between two roofs of houses on right

 

Zoom on small statue

Pick up broken scythe

Back out

Zoom on large statue

Pick up chisel

Back out

Zoom on covered boxes

Use penknife with rope

Click on tarp, then pick up forceps and gargoyle wing

Exit to City Outskirts

 

 

City Outskirts

 

Coin (6/11) – left of the horse, against the wall

 

Exit back left to Bridge

 

 

Bridge

 

Coin (7/11) – at base of right gargoyle

 

Zoom on left gargoyle

Pick up flint and steel

Use wing with gargoyle

Pick up stall lock

Back out

Zoom on door

Pick up journal token

Back out

Exit back x4 to Cell Blocks, then Badrick's Cell

 

 

Badrick's Cell

Zoom on food

Use forceps with hole – get eye

Exit back to Cell Blocks, then Prison Hallway, then Warden's Quarters

 

 

Warden's Quarters

Zoom on animal skin

Pick up archer

Use eye with animal

Pick up bird emblem

Exit back to Prison Hallway, then Prison Court, then City Outskirts

 

 

City Outskirts

Zoom on left wall

Use bird emblem with slot

Pick up twine and statue decoration

Exit back to Prison Court

 

 

Prison Court

Zoom on big statue

Use statue decorations with slot

Pick up archer

Exit back x2 to Cell Blocks, then Badrick's Cell

 

 

Badrick's Cell

Walk up to picture on wall

Use both archers with slot

Solve or skip

Click on paper until you pick up crane emblem and paper

Exit to Cell Blocks, then Prison Hallway, then Warden's Quarters

 

 

Warden's Quarters

Use letters with warden

Zoom on dropped books

Pick up metal griffin

Exit back to Prison Hallway

 

 

Prison Hallway

Zoom on box left of door

Use crane emblem with slot

Pick up metal griffin

Back out

Exit to Prison Court

 

 

Prison Court

Zoom on small statue

Use metal griffins with lamp

Pick up key

Exit to City Outskirts, then Bridge

 

 

Bridge

Zoom on door

Use key with keyhole

Click on guard

Click on drawing

Pick up lever

Exit back x3 to Prison Hallway

 

 

Prison Hallway

Zoom on box left of door

Use lever with right side of box, then click it

Zoom on junk

Pick up goblet and feather token

Exit to Warden's Quarters

 

 

Warden's Quarters

Walk up to left desk

Solve HO scene – get metal bar

Zoom on warden's desk

Use feather token with slot

Click on book

Use journal token with slot

Click on journal until you reveal poppy

Use poisonous plants book with journal, then click it

Solve or skip swordfight

Use handcuffs with man

Exit back to Prison Hallway, then Prison Court, then City Outskirts, then Bridge

 

 

Bridge

Zoom on left gargoyle

Use goblet with gargoyle

Pick up handle

Exit back to City Outskirts

 

 

City Outskirts

Zoom on well

Use handle with well, then click it

Use cloth with bucket of water

Pick up wet clock

Exit back x3 to Cell Blocks, then to Badrick's Cell

 

 

Badrick's Cell

Zoom on window

Click rope to bring up bucket

Use wet cloth with bars

Use metal bar with cloth, then click it a few times

Pick up stall lock

Exit back to Cell Block, then Prison Hallway, then Prison Court, then City Outskirts

 

 

City Outskirts

Walk up to right houses

Use stall lock with slot

Solve HO scene – get saddle

Use saddle with horse

Exit to Mountain Path

 

 

Mountain Path

 

Coin (8/11) – right of the horse, in the grass

 

Zoom on statue

Pick up ladle

Back out

Exit middle to Farm Road

 

 

Farm Road

 

Coin (9/11) – on the trap door of the archway

 

Zoom under archway

Pick up fountain part

Back out

Zoom on box under archway

Pick up sharpening stone and bucket

Back out

In inventory, use sharpening stone on scythe

Zoom on dead plants on right

Pick up dry leaves

Use scythe on plant

Pick up fishing hook and wheat part

In inventory, combine fishing hook and twine

Exit back to Mountain Path

 

 

Mountain Path

Zoom on tree left of horse

Use fishing line with nest – get fountain part

Exit top left to Cliff

 

 

Cliff

 

Coin (10/11) – in the greenery against the left fence, close to the tree trunk

 

Zoom on chicken statue on right

Pick up feather

Use fountain parts with chicken

Use bucket with water, then pick it up

Exit back to Mountain Path

 

 

Mountain Path

Use bucket of water with horse

Use scythe with leather strap, then pick up reins

Exit to Cliff

 

 

Cliff

Use reins with tree branch

Pick up hat

Zoom on beehive

Use dry leaves with beehive, then flint and steel, then ladle

Pick up honey

Exit back to Mountain Path

 

 

Mountain Path

In inventory, use honey on wheat token, then use wheat part with it

Zoom on statue

Use hat and wheat token with statue

Pick up pitchfork

Exit to Farm Road

 

 

Farm Road

Zoom on sign hanging from archway

Use pitchfork with sign, then chisel on token

Pick up pig snout

Exit back to Mountain Path, then Cliff

 

 

Cliff

Zoom on junk

Use pig snout with slot

Walk up to junk

Solve HO scene – get lumber token

Exit back to Mountain Path, then Farm Road

 

 

Fountain Road

Zoom on box under archway

Use lumber token with slot

Pick up board

Zoom under archway

Use board with logs

 

 

Pig Farm

 

Coin (11/11) – just above the right fence

Hidden Riches (G) and Platinum (P) unlocked

 

Finish the bonus episode if you want to.



#5 themindisacity

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Posted 23 December 2018 - 11:04 PM

Hope it helps!



#6 Cactuarism2

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Posted 25 December 2018 - 04:23 AM

thanks for the guide, one of the faster clicking games.

with quick hands and eyes, under 2 hours should not be an issue with this one.


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#7 iamdemon84

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Posted 25 December 2018 - 03:02 PM

TYVM for the walkthrough,helped out a ton especially for the collectibles in the bonus chapter :)


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#8 xxRC85xx

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Posted 04 January 2019 - 11:24 AM

Perfect guide, thank you


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#9 Roughdawg4

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Posted 04 January 2019 - 11:26 PM

Guide is perfect thank you

#10 skroq

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Posted 07 January 2019 - 06:28 PM

Thank you for the guide!

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#11 DIM10

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Posted 12 January 2019 - 04:27 PM

Thx for the guide, perfect!


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