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Proteus ~ Trophy Guide & Road Map

Trophy Guide Proteus

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#1 TigerLust

TigerLust

    99% Trophy Completion

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Posted 26 August 2014 - 03:50 PM

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Overview

  • Estimated trophy difficulty: 2/10
  • Offline trophies: 11 (6 :bronze, 4 :silver, 1 :gold)
  • Online trophies: 0
  • Approximate amount of time to completion: 3.5 Hours
  • Minimum number of playthroughs: 3
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect any trophies: No
  • Do cheat codes disable trophies: No Cheats
  • Online Pass required?: No

Introduction


Imagine a game with graphics nearly as good as Minecraft.  A game with a plot nearly as immersing as flOw.  A game with trophy descriptions so long that your PS3 will have a scrollbar so you can read it. A game with image rendering almost as good as projecting a classic gameboy game onto a movie theatre screen.  A game with a trophy list that was likely written in a foreign language, and then translated into various languages (like the old game of telephone) before it became the atrocity you now see in English. Welcome to Proteus!

The game is a small area, comprised of one or more islands, randomly generated each play thru. There are a handful of landmarks scattered about with blatant disregard, including a circle of rocks, a cabin that you cant walk inside, a graveyard, and some other stuff not worth mentioning. You can look at the pretty flowers, that due to the rendering look like crosses or plusses. The game's most prominent feature is that the days cycle, and things look slightly different at night, and also in different seasons.

On the plus side, the game is free on PS+.

 
 

Walkthrough

 
Step 1: Explore and see...shrubbery

The very first thing you should do is go into options and set your "Field of view* to the maximum (110). This will allow you to view shrubbery and other stuff easier, which helps for Generall Historie of Plantes and other trophies.

Each play thru has a map that is randomly generated, so none of the videos are going to perfectly match up your game's map setup. This also makes it hard to write or follow an exact walk thru.

Somewhere on the map, there is a circle of rocks. As you explore, and rub up against tombstones, white light will glimmer and move to said rock formation. When you have done enough, there will be a glowing circle within the rock formation. The game progresses thru four seasons, moving to a new season each time you enter the glowing circle.

In the first three seasons you can explore for as much time as you want. We will be using those seasons to explore and get most of the trophies out of the way, including the plant checklist you can find under Generall Historie of Plantes. The fourth season (Winter) will have limited time thou, so you will need to be ready to move fast before the game's ending triggers automatically.

Here is the breakdown of what to do in each season:
Spring: Get the Unraveling the Landscape and Think Like a Mountain trophies, and then work thru the plant checklist. Before entering the glowing circle, stand close to it for close to two minutes with the hours cycling by fast to unlock The Circular Ruins
Summer: Get the Beachcombing and The Garden of Forking Paths trophies, and then work thru the plant checklist.
Autumn: Get The Hidden Door and Lost Gods of Albion trophies, and then work thru the plant checklist. Be sure to make a mental note of the quickest route to the beach, particularly a spot with some seaweed.
Winter: Run as fast as you can to the river and glance at the seaweed. Hopefully you did enough exploring and the Generall Historie of Plantes will now unlock.

At the end of your first play thru, you will unlock Silent and Void.


Step 2: Wrap it up
Muddle your way thru the game another two times, jumping into the portals as quickly as possible to earn Turning Back and The Further One Goes. If you have anything left to clean up, now is the time to do so.

 

Trophy Guide


3FD.jpgSilent and Void :bronze
There is a thing confusedly formed,
Born before heaven and earth.
Silent and void
It stands alone and does not change,
Goes round and does not weary.
It is capable of being the mother of the world,
But I know not its name.


Complete your first play thru to unlock this. See The Further One Goes.


4EE.jpgTurning Back :bronze
Turning back is how the way moves;
Weakness is the means the way employs.
The myriad creatures in the world are born from Something, and Something from Nothing.


Complete your second play thru to unlock this. See The Further One Goes.


DD4.jpgThe Further One Goes :bronze
Without stirring abroad
One can know the whole world.
Without looking out of the window
One can see the way of heaven.
The further one goes
The less one knows.


Somewhere on the map is a circle of stones, with a glowing white circle in the center. Each time you enter the circle you move to the next season. You start on the first season, and after entering the portal three times you will arrive to the Winter season. After a couple of minutes on Winter, the games end sequence will begin, completing another play thru.

Complete your third play thru to unlock this.


D43.jpgThe Circular Ruins :bronze
Does it exist within the heart of a stone? Did I see it when I saw all things and then forget it?

Somewhere on the map is a circle of stones, with a glowing white circle in the center. You would normally run into the glowing circle to proceed to the next season. However, for this trophy you will stand next to the circle and wait around for a couple of minutes.




AF3.jpgLost Gods of Albion :bronze
We had strayed into some region where the frontiers of some unknown world lay close about us.

This can only be attempted during Fall/Autumn at night. You can jump inside the circle of stones glowing circle to change seasons, and stand near the glowing circle to shift it from day to night faster.

There are a few different spots that trigger events, and you need to trigger around three of these events to unlock the trophy. Some of the ones people have noted are the stone figure statues, and the cabin, both displayed in the trophy image. You can also trigger an event by finding the big tree, or the towers (see The Hidden Door).

Some have also said this unlocked while roaming aimlessly, which supports the notion that there are other events as well. If you know where the landmarks mentioned here are located on your map, by all means go to them. But you are better off roaming aimlessly in the proper season at night then trying to locate it at some other season/time and then trying to memorize the location.




BDF.jpgThe Hidden Door :bronze
We have to find the door, daddy.

There are a couple of very large tree trunks scattered about. When you walk into one, you will move to the other. Keep walking back thru the "door" and this will unlock.




CEB.jpgBeachcombing :silver
To see a world in a grain of sand...

You need to circle the island completely, while walking on or near the sand. It will take a few minutes to completely circle the island, but just keep at it till this trophy unlocks.




DD9.jpgGenerall Historie of Plantes :silver
If delight may provoke men's labour, what greater delight is there than to behold the earth apparelled with plants?

Consider this your quest to find shrubbery. On your quest for the perfect shrubbery, one that looks nice and isn't too expensive, you will have to travel the lands in all four seasons till you have seen it all.


Go to options and adjust your Field of View to the maximum (110) for best results. The checklist below might be redundant or have some stuff missing. Just be sure to have spent a fair enough time exploring in the first three seasons and you should be good to go. Every season be sure to find some seaweed on the beach, visit both the graveyard & the big tree, and spend time exploring the landscape to find different trees/flowers/leaves/etc. In Fall/Autumn, be sure to find red roses in the graveyard. In Winter you have limited time, so be sure to head straight away to the beach and find some seaweed.

 






I wrote down every plant that I saw. I tried to describe the color of each plant, that color is what it looked like during the daytime. Colors kind of change during sunset and night. In any case, you can at least see how many variations of each plant there might be. I don't know if all of these things count of if there was something I missed, but this is what I observed and wrote down.

<Spring>
Beach Seaweed - Green
Mushroom - Grey
Bush - Dark Pink
Small Flower - Yellow
Tiny Flower - Purple
Tiny Flower - Pink
Grass Patch - Green
Single Strand Grass - Green/Light Green
Tall Grass - Green
Big Tree - Green
Medium Tree - Green
Tree - White
Tree - Green
Tree - Dark Pink
Tree - Light Green
Tree - Pale Green
Tree - Pink
Tall Tree - Dark Green
Tall Tree - Green
Leaves - White
Leaves - Pink
Leaves - Dark Pink

<Summer>
Beach Seaweed - Green
Bush - Dark Pink
Tiny Flower - Purple
Tiny Flower - Pink
Small Flower - Dark Pink
Flower - Yellow
Mushroom - Grey
Tree - Green
Tree - Dark Green
Tree - Light Green
Tall Tree - Green
Tall Tree - Dark Green
Big Tree - Green
Medium Tree - Green
Foxtail-type Grass - Brown
Grass Patch - Light Brown
Tall Zigzag Grass - Pink
Tall Zigzag Grass - Dark Pink

<Autumn>
Beach Seaweed - Dark Green
Bush - Dark Grey
Medium Mushrooms - Grey
Leaves - Dark Pink
Leaves - Orange
Leaves - Pale Orange
Leaves - Pale Red
Leaves - Red
Leaves - Dark Red
Leaves - Brown
Leaves - Dark Pink
Tree - Dark Pink
Tree - Orange
Tree - Pale Orange
Tree - Pale Red
Tree - Dark Pink
Tree - Brown
Tree - Red
Tall Tree - Red
Tall Tree - Pale Red
Tall Tree - Dark Red
Big Tree - Dark Pink
Medium Tree - Pale Red
Short Grass Patch - Dark Green
Small Grass Patch - White - Might be creatures.
Foxtail-type Grass - Brown
Tall Zigzag Grass - Brown
Tiny Flower - Light Green - (Night) Might be fireflies
Tiny Flower - Dark Pink
Tiny Flower - Dark Grey
Graveyard Roses - Red

<Winter>
Beach Seaweed - Brown
Bush - White
Tree - Leafless
Tree - Brown
Tall Tree - Leafless
Big Tree - Leafless
Medium Tree - Leafless
Grass Patch - White

Source: http://www.playstati...d-generall.html



96F.jpgThe Garden Of Forking Paths :silver
I dreaded walking where there was no path
And pressed with cautious tread the meadow swath.


There is a path thru the center of the (main) island, with various forks. You will need to walk the full path, tracing the path to each dead end, and across the shortcuts as well.




658.jpgThink Like a Mountain :silver
With tranquility, the small goes and the great comes.

Climb to the highest mountain peak you can spot, then press :x: to have a seat. You can turn your controller off and walk away if you'd like. Around 18 minutes later this trophy will unlock.




37A.jpgUnraveling the Landscape :gold
Some of these developed stone rows or processional walks that channelled the approach of both the dead and those wishing to commune with them.

There are rows of tombstones directed at/from the circle of stones with the glowing circle. You need to rub yourself across all of them using the the right motion to unlock this trophy. When you rub the right way, your controller will vibrate (on PS3) and play a haunting tune.

This is best done during the first two seasons (Spring/Summer) as you have the best view then. To start with, stand at the circle of stone, and look for lines of tombstones directed away from you. Walk to the end of one of these lines, and then as you head back you should hear the haunting tune and feel DS3 vibrating. Continue around, say clockwise, till you have them all done. That is the easy part, now you need to forage out further and find more stones and do the same to all of them. On my random map, there were other islands other then the one I started on, and I had to find some stones there to finally unlock this PITA trophy.









Closing Notes


Thanks to Isegrims Gameplay for the videos, Seibei4211 for the plant list, and Vyrastas for posting what was adjusted into the roadmap.

Trophy Guide and Roadmap are now complete. Open to suggestions, feedback, comments, etc. Thank you for reading and I hope you have fun getting your 100%!

These trophy guides and roadmaps remain the property of the author. ps3imports.org is licensed to display this once here in the forum and one copy on the "front end" of the site under the guide tab. This license does not allow any additional copies to be posted on this site, nor in any other form (physical, electronic, or other). This may not be duplicated in any fashion without the expressed permission of the author.







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