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Hanasaku Manimani 花咲くまにまに Road Map & Trophy Guide

Trophy Guide Road Map Hanasaku Manimani PS3 Japanese Import 花咲くまにまに

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#1 MainComptonese

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Posted 17 February 2014 - 10:10 AM

L1c9197.png

Hanasaku Manimani【花咲くまにまに】

Road Map & Trophy Guide

 

 

buy ps3 version here   solaris1.jpg

 

buy ps vita version here solaris1.jpg

 

 

Overview:

Stacking Systems: PS3 / PSVita

Estimated Difficulty: 3/10

Estimated time to complete: 8-10 hours with text-skip enabled + guide. 

Minimum # of routes required for the platinum: 5 routes + 1 Bad Ending route to complete.

Overall PS3 Trophies: (offline) 1 :plat  5 :gold 10 :silver 14 :bronze

Overall PS Vita Trophies: (offline) 1  :plat  5  :gold 11  :silver 14  :bronze

Missable Trophies: None if you follow the guide.

Glitched Trophies: N/A

 
 
Controls: (PS3 / PS Vita)
:cross- Cancels or exits out .
:circle- Select option or choices.
:triangle- Opens up backlog of dialogue.
:square-  Opens up options to create a save, load a save, shows parameter attribute status, title menu. 
:start- Starts Auto-mode.
:select- Starts Skip-Mode

:l1 - Creates a quick-save.

:r1 - Creates a manual save.

:r2 - Manually skips the dialogue.

 

:lvita - Creates a quick-save.

:rvita - Loads a quick-save

 

Set-up the options to the following details below in the picture:

1.jpg

 

 

Introduction

Welcome to the Hanasaku Manimani Road Map & Trophy Guide!!! This is an Otome Visual Novel with a different approach to upgrading 5 attribute qualities of yourself to 5 heroine characters. Game is simple if you follow exactly as mentioned on choices and parameter points, but I will provide a great amount of detail to avoid flaws or troubleshoot errors. 

 

Here is a screenshot of the Simulation Days to increase your parameter attributes.

2.jpg

  1. 体力 (The first one on the left means "Physical Fitness")
  2. 知力 (The second one on the left means "Intelligence")
  3. 作法 (The one in the middle means "Etiquette")
  4. 技芸 (The second one on the right means "Art")
  5. 魅力 (The last one on the right means "Attractive")

 

Here is a screenshot of the Mini-Games to increase your parameter attributes:

3.jpg

  1. The mini-game on the left is the Cleaning game.
  2. The second mini-game on the left is the Clamshell Alignment game
  3. The mini-game in the middle is the Dancing game.
  4. The second mini-game on the right is the Special Training game.
  5. The mini-game on the right is the Q&A game

 

Here is a screenshot of the options during gameplay:

4.jpg

  1. Creates Quick-Save
  2. Loads Quick-Save
  3. Manually creates a save
  4. Loads a save
  5. Controls & Mini-game instructions
  6. Settings
  7. Title Menu
  8. Parameter status is at the bottom of the screen

 

Additional Notes:

After you have cleared the 1st route, you can now skip any mini-games that you have cleared:

5.jpg

 

6.jpg

 

 

 

 

 

 

Road Map:

 

Step 1:

Tani Wasuke Route consist of 3 endings (Best, Normal, and Bad Endings), and you'll unlock the following trophies:

  • うぶ声 :bronze
  • 東京⇒江戸  :bronze
  • 初めての手習い  :bronze
  • 初めての貝合わせ  :bronze
  • 初めての化粧  :bronze
  • 初めての問答  :bronze
  •  初めての家事  :bronze
  • 初めての掃除  :bronze
  • 初めての躾け  :bronze
  • 初めての特訓  :bronze
  • 初めての稽古  :bronze
  • 初めての弾奏  :bronze
  • 万珠歳時記 :bronze
  • 初めての大尽  :bronze
  • 和助さんと永劫に :gold
  • 和助さんとの想い出 :silver
  • すてきな習い事 :silver (VITA ONLY!!!)

Quick note on the Vita only trophy:

After you've cleared your first route, go to the extra options and choose any choices on the 外伝 mode for the ending.

 

Step 2:

Katsura Kogoro Route consist of 3 endings (Best, Normal, and Bad Endings), and you'll unlock the following trophies:

  • 小五郎さんと永劫に :gold
  • 桂さんとの想い出 :silver

Step 3:

Fujishige  consist of 3 endings (Best, Normal, and Bad Endings), and you'll unlock the following trophies:

  • 宝良くんと永劫に :gold
  • 朝葵花魁  :silver*
  • 宝良くんとの想い出 :silver

* = You should receive the trophy for leveling all parameters over 200+, if you leveled them properly.

 

Step 4:

Fujishige Tatsuyoshi consist of 3 endings (Best, Normal, and Bad Endings), and you'll unlock the following trophies:

  • 辰義くんと永劫に  :gold
  • 桂さんとの想い出  :silver

Step 5:

Kurama Kaide consist of 3 endings (Best, Normal, and Bad Endings), and you'll unlock the following trophies:

  • 楓さんと永劫に  :gold
  • もてなし上手  :silver*
  • 倉間さんとの想い出  :silver

* =  You should receive the trophy for visiting all Daijins on this route.

 

Step 6:

Finish the game on the Bad Ending route by collecting the rest of the CGs, clearing all the mini-games (mainly the Q&A mini-game), and the final ending, then the platinum is yours:

  • 遊び上手 :silver
  • 集め上手   :silver
  • 甘え上手 :silver
  • 年季明け :plat


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#2 MainComptonese

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Posted 17 February 2014 - 10:12 AM

Trophy Guide:

1Sed7837.png :plat

年季明け
全てのトロフィーを獲得した
 
[Previous Year Season]
[All trophies obtained]

 

[VITA ONLY TROPHY!!!!]

 

Self-explanatory like all platinums.

 

There is one little catch, you will need to find the additional CGs in the 外伝 mode:

 

Follow these number choices:

Ending #1: 1, 1

Ending #2: 1, 2

Ending #3: 2, 1

Ending #4: 2, 2

Ending #5: 3, 1

Ending #6: 3, 2

Ending #7: 4, 1

Ending #8: 4, 2

Ending #9: 5, 1

Ending #10: 5, 2

 

Save your settings on all 10 endings.

 

 

 

 

 

 

1S34bbed.png  :plat

年季明け
全てのトロフィーを獲得した
 
[Previous Year Season]
[All trophies obtained]

 

Self-explanatory like all platinums, and this is the PS3 platinum.

However, the trophy image is different compared to the PS Vita platinum as shown above.

 

 

 

 

2S0d18f7.png  :silver

すてきな習い事
外伝を見た

 

[VITA ONLY TROPHY!!!!]

 

This can be obtained after you have cleared your first route.

Go to the extras section and choose any choices on the 外伝 mode.

 

 

 

 

2S608f96.png  :bronze

うぶ声
ゲームを始めた

 

[First Cry]

[Started the game]

 

On the main menu, press the top option to start the game. This will be your 1st trophy in the game. Afterwards,  in 5 minutes or so of skipping, you'll be asked to enter your name, then click :start and :circle on はい.

 

 

3S295b1e.png :bronze

東京⇒江戸
序章を見た
 
[TokyoEdo]
[I saw the prologue ]
 
This unlocks before your 1st Simulation Day of the parameter attributes on your first route.
 
 
 
4S187dca.png :bronze
万珠歳時記
一章を見た
 
[Ten thousand ball sketches]
[I saw the first chapter]
 
This unlocks after your final Simulation Day of the parameter attributes on your first route.
 
 
5Sd789f5.png :bronze
初めての大尽
大尽をもてなした
 
[First Daijin]
[Entertained Daijin]
 
This you'll get before the 1st parameter mini-game, and after choosing a color circle aka "Daijin" as one of your choices. The circle must have colors on them for it to count.
 
 
 
idx_chara_wasuke_over.png
 
 
 
 
6Sfaf1ac.png  :silver
朝葵花魁
全てのパラメータを200以上にした
 
[North Sunflower Chief]
[All parameters have exceeded over 200]
 
You can get this accumulative times on multiple routes by getting the parameter attributes to 200+.
There is a total of 5 on the parameter attributes overall in the game from the simulation days.
 
 
7S3dc745.png :gold
和助さんと永劫に
二章 谷 和助 編のベストエンドを見た
 
[To Eternity, Mr. Wasuke]
[Second Chapter - I saw Tani Wasuke best ending]
 
Select the following choices and end the game with the following parameter attributes for the following endings, If you're lacking some of the attribute points, you will not receive the Best Ending. So, make sure and back-up your saves on the mini-games & the Simulation Days :
 
Best + Normal Endings attributes:
体力: 134
知力: 129
作法: 139
技芸: 150
魅力: 172
 
Bad Ending attributes:
(Note: You will make a save #1 before increasing it to the higher attribute points)
体力: 93
知力: 90
作法: 162
技芸: 176
魅力: 161
 
Start a new game and select the following choices:
However, keep in mind that you DON'T want to go over 120 on 体力+知力 until you create Save #1, so increase everything else when you get to 100+ on the  体力+知力 parameters.
 
2.ひとりで神社へ行く
1.白玖さんも花魁なんですか?
1.玄関
2.興味はある
◆Simulation Day◆
1.和助と話したい
2.贅沢ですね……
Simulation Day
白玖 (Choose the character on the left)
1.部屋を掃除する
Simulation Day
清菊 (Choose the character on the right)
Simulation Day
1.同一人物か聞いてみる
Simulation Day
赤根武人 (Choose the character in the Red Circle on the left)
◆Mini-game + Simulation Day 
1.谷和助
Simulation Day
(Choose the character in the Red Circle on the left)
1.ひとりで行く
◆Mini-game + Simulation Day
(Choose the character in the Red Circle on the left)
1.谷和助
Simulation Day
赤根武人 (Choose the character in the Red Circle on the left)
1.みんなともっと仲良くなれますように
◆Mini-game + Simulation Day
1.谷和助
Simulation Day
2.誘いに乗らない
1.思い切って疑問を聞く
Simulation Day
(Choose the character in the Red Circle on the left)
◆Mini-game + Simulation Day
(Choose the character in the Red Circle on the left)
Simulation Day
(Choose the character in the Red Circle on the left)
Simulation Day◆ <--- CREATE SAVE #1
Make sure that the 体力 + 知力 parameters are under 120, and near 100-110 before you create the save.
2.お父さんが無事で良かった
FINAL mini-game + Simulation Day
Make sure that the 体力 + 知力 parameters are OVER 120 before going for the Normal & Best Endings.
2.緊張する
3.……素敵な簪ですね
1.分かりました
3.未来の話
1.やってみます
2.笑わずにお酌をする
1.気になります
1.和助さんに合わせる
2.泣きそうになった
1.無意識に裾を掴んでいた
1.和助さんが好き
1.覚悟はある
2.拳に手を添える
3.そう言われても困るくせに
2.……ごめんなさい
2.嫌です
                                              2.自分が無力で…… <--- CREATE SAVE #2
2.いいえ
1.感染りませんよ
1.慌てて離れる
 
Tani Wasuke Best Ending
 
Press :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
Quick Note: 
If your parameter attributes are like this below, you will only receive the Normal Ending and not the Best Ending...
体力: 134
知力: 129
作法: 139
技芸: 150
魅力: 90
So, make sure to upgrade those parameters when necessary and also make those extra back-up saves on each simulation day + mini-game. In other words, double-check or write down the parameters before going for any ending(s).
 
 
 
 
8S743119.png  :silver
和助さんとの想い出
二章 谷 和助 編のノーマルエンドを見た
 
[Memories of Tani Wasuke]
[Second Chapter - I Saw Tani Wasuke normal ending]
 
LOAD Save #1
Simulation Day
Note: Keep your attributes 体力+知力 at 110 and don't increase them! Use the 魅力 attribute.
2.お父さんが無事で良かった

Simulation Day
Note: Keep your attributes 体力+知力 at 100 or below and don't increase them! Use the 魅力 attribute.
3.桂さんと一緒が良かった
2.ありがとうございます
2.自信がありません
2.三味線の話
3.無理です
1.笑顔でお酌をする
1.気になります
2.仕返しをする
1.腹が立った
2.和助さんの名前を呼んでいた
2.和助さんが好きじゃない
3.……
1.力強く頷く
1.一緒にいたい
1.行かせられません
1.分かりました
1.和助さんの体調が心配で……
1.止めたい
2.構いません
3.擦り寄る
 
Tani Wasuke Bad Ending [バッドエンド]
 
Press :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
LOAD Save #2
1.和助さんの体調が心配で……
1.止めたい
2.構いません
3.擦り寄る
 
Tani Wasuke Normal Ending [ノーマルエンド]
 
Press :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
9S5871ac.png  :bronze
初めての手習い
パラメータ 知力 を上げた
 
[First Time Writing]
[Parameter Intelligence increased]
 
This will unlock on your 1st simulation day of the parameter attributes. 
Make sure to create a back-up save on any number 20-42, and choose the 2nd option on the left.
This is just in case, if you fail the simulation day and lose attribute points.
 
 
 
10S2b8677.png  :bronze
  初めての貝合わせ
ミニゲーム 貝合わせ を遊んだ
 
[First Shellfish Alignment]
[Minigame Shellfish Alignment played]
 
This is the mini-game farthest second option on the left of the screen.
The mini-game has gold clams on it as the icon.
Pretty easy mini-game where you pass it by collecting and matching the clams with their correct characteristics.
Pass with no misses and receive higher points.
 
 
 
 
 
idx_chara_kogorou.png
 
 
 
 
11S1c1082.png  :silver
  もてなし上手
全ての大尽をもてなした
 
[Good Hospitality]
[Visited all Daijin]
 
You get this on the 5th route after visiting all Portal circles  aka "Daijins" in the game.
 
 
12S5b1c9c.png  :gold
  小五郎さんと永劫に
二章 桂 小五郎 編のベストエンドを見た

[To Eternity, Mr. Kogoro]
[Second Chapter - I saw Katsura Kogoro  best ending]
 
Select the following choices and end the game with the following parameter attributes for the following endings:
 If you're lacking some of the attribute points, you will not receive the Best Ending. So, make sure and back-up your saves on the mini-games & the Simulation Days :
 
Best + Normal Endings Attributes:
体力: 142
知力: 156
作法: 157
技芸: 147
魅力: 201
 
Bad Ending Attributes:
(Note: You will make save #3 before increasing it to the higher attribute points)
体力: 142
知力: 142
作法: 133
技芸: 158
魅力: 198
 
Start a new game and select the following choices:
However, keep in mind that you DON'T want to go over 133 on 作法 & 200 on 魅力 until you create Save #3, so increase everything else when you get to 130+ on the 作法 + 魅力  parameters.

2.ひとりで神社へ行く
1.白玖さんも花魁なんですか?
2.稽古場
2.興味はある
◆Simulation Day◆
2.白玖と話したい
2.贅沢ですね……
Simulation Day
白玖 (Choose the character on the left)
2.早めに稽古に行く
Simulation Day
白玖 (Choose the character on the left)
Simulation Day
1.同一人物か聞いてみる
Simulation Day
桂小五郎 (Choose the character to the 2nd left with the white hair in the Purple Circle)
◆Mini-game + Simulation Day
2.白玖
Simulation Day
(Choose the character in the Purple Circle)
2.白玖を思い浮かべる
◆Mini-game + Simulation Day
(Choose the character in the Purple Circle)
2.白玖
Simulation Day
(Choose the character in the Purple Circle)
1.みんなともっと仲良くなれますように
◆Mini-game + Simulation Day
2.白玖
◆Mini-game + Simulation Day
2.誘いに乗らない
1.思い切って疑問を聞く
Simulation Day
桂小五郎 (Choose the character to the 2nd left with the white hair in the Purple Circle)
Simulation Day
(Choose the character in the Purple Circle)
◆Mini-game + Simulation Day
(Choose the character in the Purple Circle)
Simulation Day
2.お父さんが無事で良かった
Final Mini-game + Simulation Day<--- CREATE SAVE #3
Make sure that the 作法 parameter is 133, and 魅力 parameter is 190 before you create the save.
Make sure that the 作法+ 魅力parameters are OVER 155 and 200 before going for the Normal & Best Endings.
2.見とれていました。
2.早く迎えに来てください。
2.もう答えは決まっている
1.励ます
2.明日出直します
2.いつも苦労してます
1.手を握る
1.私も弔いたい
2.私たちに出来る事をしたい
2.傍にいます
2.少し心細い
1.からかわないでください
2.黙って背中をさする <--- CREATE SAVE #4
1.桂さん、可愛いです
2.桂さんがいます
2.遠回しに聞いてみる
1.西郷さんのお酌を続ける
1.気を付けてください
1.戻りません
 
Katsura Kogoro Best Ending
 
Press  :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
13Sc2c096.png  :silver
桂さんとの想い出 
二章 桂 小五郎 編のノーマルエンドを見た
 
[Memories of Katsura San]
[Second Chapter - I Saw Katsura Kogoro normal ending]
 
LOAD Save #3
◆Simulation Day◆
Note: Keep your attributes 作法 at 133 &  魅力 at 190 and don't increase them! Use the 体力 attribute.
1.ごめんなさい
1.素直に返事をする
1.まだ少し悩んでる
2.そっとしておく
1.今じゃないと駄目なんです
1.そんな事はない
2.名前を呼ぶ
2.桂さんを慰めたい
1.中岡さんを信じる
1.もっと信じて
1.大丈夫です
2.ありがとうございます
1.大丈夫ですか
2.嬉しいです
3.私を信じてください
1.単刀直入に聞く
3.坂本さんにお酌をしにいく
2.私がなんとかします
2.よく分からない
 
Katsura Kogoro Bad Ending [バッドエンド]
 
Press  :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
LOAD Save #4
1.大丈夫ですか
2.嬉しいです
1.困ったときは相談します
1.単刀直入に聞く
2.桂さんにお酌をしにいく
2.私がなんとかします
2.よく分からない
 
Katsura Kogoro Normal Ending [ノーマルエンド]
 
Press  :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
14S74c7d6.png  :bronze
  初めての化粧
パラメータ 魅力 を上げた
 
[First Makeup]
[Parameter attractive increased]

This will unlock on your 1st simulation day of the parameter attributes. 
Make sure to create a back-up save on any number 20-42, and choose the last option on the right.
This is just in case, if you fail the simulation day and lose attribute points.
 
 
15Se949a2.png  :bronze
  初めての問答
ミニゲーム 問答 を遊んだ
 
[First Time of Questions & Answers]
[Mini game Questions & Answers played]
 
This is the mini-game farthest option on the right of the screen.
The mini-game has circles and crosses with a scroll on it as the icon.
Not an easy mini-game where you must pass it by getting 6/9 correct answers.
You can not abuse the :psbutton or the XMB to stop the timer, unfortunately.
Pass with no misses and receive higher points.
If you failed the quiz, you can load your save if you created one beforehand.
The questions are random with a good amount of them easy, but some are tricky so guessing can help, too.
 
Check below the trophy guide for screenshot answers.
 
Vita note:
You can abuse the :psbutton to check the answers, and it will un-pause the timer when you return.
 
 
 
 
 
 
 
 
 
 
 
 
 
idx_chara_takara_over.png
 
 
 
16S94641a.png  :silver
  遊び上手
全てのミニゲームをクリアした
 
[Well Played]
[All mini-games cleared]
 
After clearing all mini-games, you will receive this trophy.
 

1. Cleaning mini-game: Clear it before the timer runs out by cleaning the dirty floors.

2. Clam alignment mini-game: Clear it by selecting all pairs of clams with less than 3 mistakes.

3. Dancing mini-game: Clear the entire button sequences with less than 3 mistakes.

4. Special Training mini-game: Clear it by hitting a good amount of music notes.

5: Q&A mini-game: Clear it by getting 6 out of the 9 questions correct.

 

Q&A Note: Use the screenshot guide below for answers.

 
 
17S3683e5.png  :gold
  宝良くんと永劫に
二章 藤重 宝良 編のベストエンドを見た
 
[To Eternity, Takara San]
[Second chapter - I saw Fujishige Takara Best Ending]
 
Select the following choices and end the game with the following parameter attributes for the following endings, If you're lacking some of the attribute points, you will not receive the Best Ending. So, make sure and back-up your saves on the mini-games & the Simulation Days :
 
Best + Normal Endings attributes:
体力: 211
知力: 204
作法: 130
技芸: 116
魅力: 132
 
Bad Ending attributes:
(Note: You will make Save #5 before increasing it to the higher attribute points)
体力: 191
知力: 207
作法: 126
技芸: 133
魅力: 128
 
Start a new game and select the following choices:
However, keep in mind that you DON'T want to go over 200 体力 & 130 魅力 until you create Save #5, so increase everything else when you get to 190体力 & 120魅力 parameters.
 
2.ひとりで神社へ行く
2.綺麗な方が多いんですね
3.
2.興味はある
Simulation Day
3.宝良と話したい
2.贅沢ですね……
Simulation Day
清菊 (Choose the character on the right)
3.庭を散歩する
Simulation Day
清菊 (Choose the character on the right)
Simulation Day
2.気にしない
Simulation Day
(Choose the character in the Yellow Circle)
Simulation Day
3.藤重宝良
Simulation Day
(Choose the character in the Yellow Circle)
3.宝良を思い浮かべる
Simulation Day
(Choose the character in the Yellow Circle)
3.藤重宝良
Simulation Day
(Choose the character in the Yellow Circle)
1.みんなともっと仲良くなれますように
Simulation Day
3.藤重宝良
Simulation Day
1.誘いに乗る
1.思い切って疑問を聞く
Simulation Day
(Choose the character in the Yellow Circle)
Simulation Day
(Choose the character in the Yellow Circle)
Simulation Day
(Choose the character in the Yellow Circle)
Simulation Day
2.お父さんが無事で良かった
Final Mini-game + Simulation Day◆ <--- CREATE SAVE #5
Make sure that the 体力 parameter is 190, and 魅力 parameter is 120 before you create the save.
Make sure that the 体力+ 魅力parameters are OVER 200 and 130 before going for the Normal & Best Endings.
3.ありがとう
2.着物の裾を掴む
2.いいんでしょうか?
1.口開けて
2.宝良の安否を気遣う
2.浅野さんから離れる <--- CREATE SAVE #6
1.楽しみにしてる
1.お願いします
2.首を振る
1.ついていく
2.少し心配
2.私も協力したい
2.そうかもしれない
 
Fujishige Takara Best Ending
 
Press  :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
18Sa3b14f.png :silver
  宝良くんとの想い出
二章 藤重 宝良 編のノーマルエンドを見た
 
[Memories of Takara Kun]
[Second chapter - I saw Fujishige Takara Normal Ending]
 
LOAD Save #5
◆Simulation Day◆
Note: Keep your attributes 体力 at 190 &  魅力 at 120 and don't increase them! Use the 作法 attribute.
1.ごめんなさい
1.首に腕を回す
1.ご一緒させてください
2.はい、これあげる
1.慌てて退く
1.絵を見せる
2.今度作り方教えてね
2.全然平気
1.わからない
2.黙って残る
1.任せてください
1.応援してるね
1.そんなことない
 
Fujishige Takara Bad Ending [バッドエンド]
 
Press  :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
LOAD Save #6
1.絵を見せる
2.今度作り方教えてね
2.全然平気
1.わからない
2.黙って残る
1.任せてください
1.応援してるね
1.そんなことない
 
Fujishige Takara Normal Ending [ノーマルエンド]
 
Press   :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
19S253efc.png  :bronze
  初めての家事
パラメータ 体力 を上げた
 
[First Time for House Work ]
[Parameter physical fitness increased ]
 
This will unlock on your 1st simulation day of the parameter attributes. 
Make sure to create a back-up save on any number 20-42, and choose the 1st option on the left.
This is just in case, if you fail the simulation day and lose attribute points.
 
20Sa4cb3b.png  :bronze
  初めての掃除
ミニゲーム 掃除 を遊んだ
 
[First Time Cleaning]
[Mini game cleaning played]
 
This is the mini-game first option on the left of the screen.
The mini-game has a woman scrubbing the floors on it as the icon.
Easy mini-game where you pass it by getting to the finish line before the timer runs out.
Pass with no misses and receive higher points.
 
:right makes you move faster and you can complete it without any problems.


#3 MainComptonese

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Posted 17 February 2014 - 10:12 AM

idx_chara_tatsuyoshi_over.png
 
 

21S559180.png  :silver
集め上手
全てのCGを見た
 
[Proficient Collector]
[I saw all of the CG]
 
After clearing all 16 endings, this trophy will unlock. Each character has a Best, Normal, and Bad ending. After completing all 5 characters, there is an additional bad ending to complete.
 
Credit to Ahsigh:
You must also complete and clear all mini-games for the final CG, if you haven't done so.
 
 
Additional note for the VITA CGs:
After you have completed the 1st route, Go to the extras section and choose the choices on the 外伝 mode.
 

Follow these number choices:

Ending #1: 1, 1

Ending #2: 1, 2

Ending #3: 2, 1

Ending #4: 2, 2

Ending #5: 3, 1

Ending #6: 3, 2

Ending #7: 4, 1

Ending #8: 4, 2

Ending #9: 5, 1

Ending #10: 5, 2

 

Save your settings on all 10 endings.

 
 
 
 
 
22S073a6e.png :gold
  辰義くんと永劫に
二章 藤重 辰義 編のベストエンドを見た
 
[To Eternity, Tatsuyoshi San]
[Second chapter - I saw Fujishige Tatsuyoshi Best Ending]
 
Select the following choices and end the game with the following parameter attributes for the following endings, If you're lacking some of the attribute points, you will not receive the Best Ending. So, make sure and back-up your saves on the mini-games & the Simulation Days :
 
Best + Normal Endings attributes:
体力: 198
知力: 193
作法: 215
技芸: 201
魅力: 14
 
Bad Ending attributes:
(Note: You will make save #7 before increasing it to the higher attribute points)
体力: 223
知力: 193
作法: 195
技芸: 203
魅力: 14
 
Start a new game and select the following choices:
However, keep in mind that you DON'T want to go over  200作法 until you create Save #7, so increase everything else when you get to 190 on the 作法 parameter.
 
2.ひとりで神社へ行く
2.綺麗な方が多いんですね
4.勝手場
2,興味はある
Simulation Day
4.辰義と話したい
1.いいんでしょうか?
Simulation Day
清菊 (Choose the character on the right)
4.燈太と話しに行く
Simulation Day
白玖 (Choose the character on the left)
Simulation Day
2.気にしない
Simulation Day
(Choose the character in the Blue Circle)
◆Mini-game + Simulation Day
4.藤重辰義
Simulation Day
(Choose the character in the Blue Circle)
4.辰義を思い浮かべる
◆Mini-game + Simulation Day
(Choose the character in the Blue Circle)
4.藤重辰義
Simulation Day
(Choose the character in the Blue Circle)
1.みんなともっと仲良くなれますように
Simulation Day
4.藤重辰義
◆Mini-game + Simulation Day
1.誘いに乗る
2.余計なことは聞かない
Simulation Day
(Choose the character in the Blue Circle)
Simulation Day
(Choose the character in the Blue Circle)
◆Mini-game + Simulation Day
(Choose the character in the Blue Circle)
Simulation Day
Make sure that the 作法 parameter is under 190 before creating the save.
2.お父さんが無事で良かった
Final Mini-game + Simulation Day◆  <--- CREATE SAVE #7
Make sure that the  作法 parameter is OVER 200 before going for the Normal & Best Endings.
1.そのまま座敷にいる
1.一緒に頑張ろうね
1.甘酒、嫌いだった?
1.燈太くんが心配で
2.話がしたかったから
2.燈太くんについて
1.ありがとう
1.辰義くんが望むなら
1.寂しい
2.黙って辰義くんを見つめる
2.辰義くんが可哀想だから <--- CREATE SAVE #8
1.辰義くんの手から食べる
2.足が痺れたとい言う
3.黙って頭を撫でる
2.ぎゅっと目をつむる
2.それでも私は恨みたくない
1.少し躊躇う
2.黙って頷く
1.信じない
 
Fujishige Tatsuyoshi Best Ending
 
Press  :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
23S99ac54.png :silver
  辰義くんとの想い出
二章 藤重 辰義 編のノーマルエンドを見た
 
[Memories of Tatsuyoshi Kun]
[Second chapter - I saw Fujishige Tatsuyoshi Normal Ending]
 
LOAD Save #7
◆Simulation Day◆
Note: Keep your attribute 作法 at 190, and don't increase it! Use the 体力 attribute.
2.追いかける
2.明日から大変そうだね
2.どうして?
2.邪魔はしないから
3.怪しかったから
1.近状について
2.説明して
2.謝ることは出来る
2.そうなのかな?
1.目をつむる
1.辰義くんが苦しそうだから
2.手で受け取る
1.なんでもないと笑う
2.ありがとう
1.何とか逃げようとする
1.辰義くんをゆるせない
2.倉間さんの手を取る
1.倉間さんを見る
2.どうしてばれたの?
 
Fujishige Tatsuyoshi Bad Ending [バッドエンド]
 
Press   :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
LOAD Save #8
1.辰義くんが苦しそうだから
2.手で受け取る
1.なんでもないと笑う
2.ありがとう
1.何とか逃げようとする
1.辰義くんをゆるせない
2.倉間さんの手を取る
1.倉間さんを見る
2.どうしてばれたの?
 
Fujishige Tatsuyoshi Normal Ending [ノーマルエンド]
 
Press   :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
24S0bec4b.png  :bronze
  初めての躾け
パラメータ 作法 を上げた
 
[First Time for Training ]
[Parameter etiquette increased ]
 
This will unlock on your 1st simulation day of the parameter attributes. 
Make sure to create a back-up save on any number 20-42, and choose the middle option.
This is just in case, if you fail the simulation day and lose attribute points.
 
 
25S6eaabb.png :bronze
  初めての特訓
ミニゲーム 特訓 を遊んだ
 
[First Time for Special Training ]
[Mini game special training played]
 
This is the mini-game on the 2nd option on the right of the screen.
The mini-game has a woman sitting down as the icon.
Easy mini-game where you pass it by hitting a majority of the song notes.
Pass with no misses and receive higher points.
 
 
 
 
idx_chara_kaede_over.png
 
 
 
 
26S5efa67.png :silver
  甘え上手
全てのエンディングを見た
 
[Good Grace]
[I saw all endings]
 
After clearing all 16 endings, this trophy will unlock.
There is 3 endings per character (x5 overall) and 1 Bad ending route.
 
BAD ENDING ROUTE:
Select the following choices and end the game with the following parameter attributes for the following endings, If you're lacking some of the attribute points, you will not receive the Bad Ending. So, make sure and back-up your saves on the mini-games & the Simulation Days :
 
Bad Ending attributes:
体力: 150+
知力:  50
作法: 150+
技芸: 150+
魅力: 150+
 
Start a new game and select the following choices:
However, keep in mind that you want to level up all attributes except the  知力 attribute & to create multiple saves if you forgot what daijin (color circles) you visited in their correct order. If one of the circles is missing on a particular section, choose a different color than before and you'll still get the bad ending.
 
1.倉間さんと一緒に神社へ行く
1.白玖さんも花魁なんですか?
3.
1.自信がない
Simulation Day
4.辰義と話したい
1.いいんでしょうか
Simulation Day
白玖 (Choose the character on the left)
3.庭を散歩する
Simulation Day
清菊 (Choose the character on the right)
Simulation Day
1.同一人物か聞いてみる
Simulation Day
(Choose the character in the Blue Circle)
Simulation Day
3.藤重宝良
Simulation Day
(Choose the character in the Black Circle)
4.辰義を思い浮かべる
Simulation Day
(Choose the character in the Purple Circle)
2.白玖 
Simulation Day
(Choose the character in the Black Circle)
2.今年一年、健康でありますように
Simulation Day
5.倉間楓
Simulation Day
1.誘いに乗る
2.余計なことは聞かない
Simulation Day
(Choose the character in the Purple Circle)
Simulation Day
(Choose the character in the Blue Circle)
Simulation Day
(Choose the character in the Red Circle)
Simulation Day
1.犯人が許せない
Simulation Day
 
 
 
 
 
 
27Sf6e3e6.png :gold
  楓さんと永劫に
二章 倉間 楓 編のベストエンドを見た
 
[To Eternity, Takara San]
[Second chapter - I saw Kurama Kaide Best Ending]
 
Select the following choices and end the game with the following parameter attributes for the following endings, If you're lacking some of the attribute points, you will not receive the Best Ending. So, make sure and back-up your saves on the mini-games & the Simulation Days :
 
Best + Normal Endings attributes:
体力: 168
知力: 120
作法: 110
技芸: 202
魅力: 97
 
Bad Ending attributes:
(Note: You will make save #9 before increasing it to the higher attribute points)
体力: 205
知力: 107
作法: 107
技芸: 199
魅力: 83
 
Start a new game and select the following choices:
However, keep in mind that you DON'T want to go over 200技芸 until you create Save #9, so increase everything else when you get to + on the parameters.
 
1.倉間さんと一緒に神社へ行く
2.綺麗な方が多いんですね
5.清菊の部屋
2.興味はある
Simulation Day
5.倉間と話したい
2.贅沢ですね……
Simulation Day
白玖 (Choose the character on the left)
5.着物の手入れをする
Simulation Day
白玖 (Choose the character on the left)
Simulation Day
2.気にしない
Simulation Day
倉間楓 (Choose the character in the Black Circle)
◆Mini-game + Simulation Day
5.倉間楓
Simulation Day
(Choose the character in the Black Circle)
5.倉間を思い浮かべる
◆Mini-game + Simulation Day
 (Choose the character in the Black Circle)
5.倉間楓
Simulation Day
倉間楓 (Choose the character in the Black Circle)
1.みんなともっと仲良くなれますように
◆Mini-game + Simulation Day
5.倉間楓
Simulation Day
2.誘いに乗らない
2.余計なことは聞かない
Simulation Day
倉間楓 (Choose the character in the Black Circle)
Simulation Day
 (Choose the character in the Black Circle)
◆Mini-game + Simulation Day
 (Choose the character in the Black Circle)
Simulation Day
Make sure that the 技芸 parameter is under 190 before creating the save.
2.お父さんが無事で良かった
Final Mini-game + Simulation Day<--- CREATE SAVE #9
Make sure that the 技芸  parameter is OVER 200 before going for the Normal & Best Endings.
2.じっとしている
1.倉間さんと一緒でよかった
1.教えてください
1.もう一度聞いてみる
2.少し黙る
2.打ち明ける
1.嬉しいです
2.ありがとうございます
1.すみませんでした
1.そうなんでしょうか?<--- CREATE SAVE #10
2.少し黙る
2.少し抵抗がある
1.身を委ねる
2.緊張する
1.どうしても会いたい
1.痣について聞く
 
Kurama Kaide Best Ending
 
Press   :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
28S09f5db.png  :silver
  倉間さんとの想い出
二章 倉間 楓 編のノーマルエンドを見た
 
[Memories of Kurama San]
[Second chapter - I saw Kurama Kaide Normal Ending]
 
LOAD Save #9
◆Simulation Day◆
Note: Keep your attribute 技芸 at 190, and don't increase it! Use the 体力 attribute.
1.離れようとする
2.絶対に勝負に勝ちましょう
2.当ててみる
2.特に気にしない
1.いい天気ですね
1.内緒にする
2.気をつけます
1.何かお礼を……
2.ありがとうございます
2.そんなはずありません
1.ずるいです
1.どうしてですか?
2.抵抗する
1.理由が知りたい
2.会いたいけど怖い
2.今はなにも聞かない
 
Kurama Kaide Bad Ending [バッドエンド]
 
Press    :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
LOAD Save #10
2.そんなはずありません
1.ずるいです
1.どうしてですか?
2.抵抗する
1.理由が知りたい
2.会いたいけど怖い
2.今はなにも聞かない
 
Kurama Kaide Normal Ending [ノーマルエンド]
 
Press    :circle to end the credits.
Make sure to overwrite your save data by pressing on "はい" twice.
 
 
 
 
 
29S33fc45.png  :bronze
  初めての稽古
パラメータ 技芸 を上げた
 
[First Time for Practice] 
[Parameter art increased ]
 
This will unlock on your 1st simulation day of the parameter attributes. 
Make sure to create a back-up save on any number 20-42, and choose the 2nd option on the right.
This is just in case, if you fail the simulation day and lose attribute points.
 
 
 
30Sf83804.png  :bronze
  初めての弾奏
ミニゲーム 弾奏 を遊んだ
 
[First Time Dancing]
[Mini game dancing played]
 
This is the mini-game option in the middle of the screen.
The mini-game has a woman near a flower as the icon.
Easy mini-game where you pass it by playing it to the end like Simon Says with the correct rhythm buttons.
Pass with no misses and receive higher points.


#4 MainComptonese

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Posted 17 February 2014 - 10:12 AM

Mini-game Quiz Screenshot Cheat Guide:


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#5 MainComptonese

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Posted 17 February 2014 - 10:12 AM

Updates:

Guide is completed!!! Feel free to leave comments, feedback, or questions.

 

Screenshot Credits:

MainComptonese

 

Guide Credits:

Ahsigh

 

Wiki Credits:

http://xxchoroxx.blo...g-entry-50.html

 

Character Image Credits:

http://5pb.jp/games/hanamani/chara/

 

Mic-check:

wmghjk5890.png



#6 MainComptonese

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Posted 23 February 2014 - 12:42 AM

I have more Q&A screenshots on the Iphone to upload onto PhotoBucket and will update them in the morning.

Other than that, it's been tested and completed on the secondary account without any issues.



#7 maxijodi

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Posted 27 March 2014 - 07:41 PM

Thank you very much for this guide main :)

Will try soon.



#8 maxijodi

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Posted 28 March 2014 - 02:05 PM


 

However, keep in mind that you DON'T want to go over 120 on 体力+知力 until you create Save #1, so increase everything else when you get to 100+ on the  体力+知力 parameters.
 

How will I know what to choose? Where I will get how many points? Is there any guide or trick for this?

 


 

[url=http://s1138.photobu...r0e6q1.jpg.html]

I think here's a picture missing?



#9 Ahsigh

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Posted 29 March 2014 - 09:58 AM

Hey Main!  So for the 16th bad ending I never get to these final two options: 

 

1.犯人が許せない
Simulation Day
 
Is this preventing me from getting the entire CG trophy? Thanks in advance!

Posted Image


#10 MainComptonese

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Posted 29 March 2014 - 04:05 PM

 

Hey Main!  So for the 16th bad ending I never get to these final two options: 

 

1.犯人が許せない
Simulation Day
 
Is this preventing me from getting the entire CG trophy? Thanks in advance!

 

 

Did you do the parameters or choose the correct order of Daijins correctly? The game usually gives a hint, but it's in Japanese.



#11 Ahsigh

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Posted 29 March 2014 - 04:26 PM

I had all the parameters, but I couldn't go in the correct Daijin order.  The first Blue daijin wasn't available so I picked Purple instead

 

EDIT: I figured it out!  It was because I didn't get the good scores on all the mini games, there's a CG for that.  So if anyone is wondering you don't need to see these last two options:

 

1.犯人が許せない
Simulation Day

Posted Image


#12 MainComptonese

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Posted 29 March 2014 - 04:52 PM

Also, did you check the ending list in the extras via Main Menu? It will state how many and which endings you unlocked, so far.

 

I see on the daijin area, and I had somewhat of the same issue... Did you go over 50 points on the 知力 parameter?



#13 Ahsigh

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Posted 29 March 2014 - 04:52 PM

Thank you very much for the guide Main! 


Posted Image


#14 Ahsigh

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Posted 29 March 2014 - 04:55 PM



Also, did you check the ending list in the extras via Main Menu? It will state how many and which endings you unlocked, so far.

 

I see on the daijin area, and I had somewhat of the same issue... Did you go over 50 points on the 知力 parameter?

 

Thank you for the help Main and the awesome guide :)

 

Only suggestion I would make is that for this trophy you add to the description that you must also complete all the mini games and get a good rating (red/gold color)

 

21S559180.png   :silver
集め上手
全てのCGを見た
 
[Proficient Collector]
[I saw all of the CG]
 
After clearing all 16 endings, this trophy will unlock. Each character has a Best, Normal, and Bad ending. After completing all 5 characters, there is an additional bad ending to complete.

Posted Image


#15 MainComptonese

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Posted 29 March 2014 - 06:40 PM

I will add that and give credit, too.... Thank you Ahsigh for the info.



#16 shoe478

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Posted 04 April 2014 - 12:23 AM

Thanks, it's not that bad after you get used to it.


Posted Image

#17 missauru

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Posted 11 May 2014 - 09:36 PM

Is this as complicated as it looks?
What? There's no Shouto figure? Blasphemy!!
Posted ImagePosted Image :Miss
Spoiler

#18 Velsu

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Posted 12 May 2014 - 03:45 AM

Only at the beginning.



#19 maxijodi

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Posted 12 May 2014 - 09:38 AM

Is this as complicated as it looks?

In my opinion it is, yes

don't get along with this one



#20 MainComptonese

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Posted 12 May 2014 - 05:13 PM

Is this as complicated as it looks?

 

It's not that bad when you start the 1st route, just takes a moment of getting used to the mini-games and simulation days. Though, it's not a quick platinum, or a very easy visual novel by any means,







Also tagged with one or more of these keywords: Trophy Guide, Road Map, Hanasaku Manimani, PS3, Japanese Import, 花咲くまにまに

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