Vending Machine
Pick up cup
Use cup with chute on vending machine
Use coin with coin slot
Pick up cup – get coffee
Exit to Bar, then Art Room
Art Room
Use coffee with Beeman – get earwax
In inventory, select fly and use it with earwax – get fly in earwax
Exit to 1F Corridor, then bottom left door
1F Bathroom
Pick up bag of chips (in front of Peter and Petra)
Exit to 1F Corridor, then through the double doors to Recreation Room, then through right door to 1F Hallway, then to TV Room
TV Room
Use fly in earwax with Professor – get coat hanger 3
Exit to 1F Hallway, then Recreation Room
Recreation Room
Use coat hanger 3 with Aluman (the man at the window) – get coat hanger 2
Exit via left doors to 1F Corridor, then enter the Staff Only door
1F Laundry Lift
Use coat hanger 2 with ticket inspector (bearded man)
Exit via laundry lift
Laundry Lift
Talk to Mr Frock
Isn't the next exit due soon?
I'm going to start talking about turning on lights. Make sure you do this, or you won't automatically solve a puzzle later in the walkthrough
2F Laundry Lift
DO NOT turn on the lights (or if you do, turn them off)
Use pen with poster
Exit via left door
2F Hallway
These hotspots are really close together – don't be afraid to walk around to make sure you've chosen the right one
Enter left door (it's an interrogation room), turn on the light switch, and go back into the hallway
Enter bottom right door
2F Bathroom
Use light switch
There are three sinks in this room. Use ketchup and mustard with all three.
Exit back to 2F Hallway, then exit via double doors down the hallway
Lots of Beds
Click the bed the two men are on
Use pinking shears on Hoti and Moti
Talk to Hoti and Moti
Exit back to 2F Hallway, enter top right door, and get on the laundry lift
Talk to Mr Frock
Isn't the next exit due soon?
You will see a cutscene of Edna going across the basement laundry room
Let the traveling animation play another minute or two and you'll end up at 1F Laundry Lift – Liftgirl
unlocked
Get back on laundry lift and take it to the next stop (which is 1F)
Exit, then go down hallway
Lots of Beds
Click on Hoti and Moti's bed
Use chips with blanket
Exit back to Laundry Lift and get back on
This time, when passing through the basement laundry room, click the blanket on the floor to drop off. If you miss it, just cycle through again.
Basement Laundry Room
Go up the ladder and exit the room to Basement Corridor
In Basement Corridor, go up the stairs and exit via bottom of screen to Ground Floor
Go up the stairs twice, to end up in 2F Hallway, on the other side of the gate
Exit via right door
Shock Therapy Room
Use pot on lever
In inventory, select pen, then talk to it – Workeress
unlocked
Exit back to 2F Hallway
2F Hallway
Use old key with left door
Exit via left door
Shrine
Look at homework notebook
Use Harvey with homework notebook
Yeah! Tempomorph me to the past!
Past Math Class
Click on window
Collect topic playground
Collect topic circus
Collect topic merry-go-round
Back out
Collect topic note (in Edna's bag)
Collect topic Hornbush (the teacher)
Use playground, then circus, then merry-go-round with Edna
Click on hole in closet
Collect topic letter, then use it with Edna
Collect topic hole, then use it with Edna
Use Hornbush with Edna
Use note with Edna – get Harvey 2: Counterfeit Signature
Exit back to the hallway, go all the way downstairs, exit left, and get caught by the guard again
From the Recreation Room, exit left, then right to art room, then back left to Bar
Bar
Use light switch – you should see a cutscene of the guard in the security room running away
In inventory, select Harvey 2: Counterfeit Signature. Use it with cocktail menu – get barkeeper's signature
In inventory, select barkeeper's signature. Use it with cocktail menu. Write “walkthrough”.
Use cocktail menu with bartender
One walkthrough, please
Pick up spoon (from barrel – Edna is probably blocking it) (it's actually a shovel)
Exit to Art Room, then 1F Corridor, then Laundry Lift room
Take Laundry Lift for two stops, so you're in the basement laundry room (don't forget that you need to manually exit when in the basement)
HOWEVER, while you're on the laundry lift this time, use ketchup with Mr Frock (this just saves time later)
Basement
Go up the ladder and exit to the basement corridor
Go down the stairs and exit via left green door
Furnace
Go down the ladder
Use shovel with hole
Go up the ladder, then go back down
Pick up pile of dirt – get clay
Go back up the ladder. Exit the basement and go to Ground Level
Go up to 3F, go further down 3F Hallway, and enter WC
WC
Use clay with sink – get clay mass
Use ketchup and mustard with sink – Big Litterbug
unlocked
Use clay mass with guard's key – get imprint
Exit back to 3F, go all the way down to the basement, and into the laundry room (left door at top of stairs)
Laundry Room
Go down the ladder
Pick up coat hanger from rack – get coat hanger 1 (if it's not there, you didn't use the ketchup on Mr Frock, so you'll need to get on the laundry lift and do it)
Exit the basement, to Ground Floor
Exit via left door and get caught by guard
Recreation Room
Use police badge with Droggeljug
Exit to Residence
I am ready
Heads
I want to try once more
Tails
Why must I always lose?
Well, I'll be gone then
Talk to Aluman
I am Edna. It's not important where I come from...
Who lives in the cushion castle?
Can you help me beat him?
Let's talk about something else.
I have to get a move on.
Use coat hanger 1 with Aluman
Exit via left door, then staff only door
Take laundry lift two stops and get off at the basement
Exit the basement and go all the way upstairs to 4F, and into Marcel's Office
Marcel's Office
Use Harvey 2: Counterfeit Signature with diploma – get Dr Marcel's signature – Forger
unlocked
In inventory, select Dr Marcel's signature, and use it with the form – get signed form
Exit to 4F Hallway, go down to 2F Hallway, and enter shock therapy room
Say whatever you want; you're going to get shock therapy. You'll end up back in 2F Hallway
Go downstairs to Ground Level
Go through back left doors to Cafeteria, then left doors to portrait hallway
Portrait Hallway
Use pen with left portrait
Use ketchup with left portrait – Little Mucky Pup
unlocked
Exit via left door to Group Therapy
Group Therapy
I have a signed registration
Yes, I'm ready
I am Adrian, king of the recreation room
I was always picked second during gym class
Green
Exit to Cafeteria, to Ground Floor, and get caught by the guard
Recreation Room
Enter Residence
I want to try once more
Heads
Which place were you picked for a team during physical education class?
Red
I want to try once more
Heads – get medal – Queen of the recreation room
unlocked
Exit via left door, then staff only door
Take laundry lift two stops to the basement laundry room
Go up ladder, exit to Basement Corridor, go down the stairs and enter the left green door
Furnace
In inventory, select medal and use it with pot
Use medal in pot with furnace
Use potholders with pot – get steaming pot
Use imprint with furnace grating
Use potholder with mold
In inventory, select mold and use it with steaming pot – get pot and steaming mold
Exit to Basement Corridor, up both sets of stairs, and exit via left door to Kitchen
Kitchen
Use steaming mold with sink – get cooled-off mold
In inventory, use cooled-off mold – get master key
Exit via right door to hallway
Use master key with lock and exit via back door
Outside
Exit to Garage
Pick up jumper cables
Pick up wrench
Use coat hanger with van window
Use car door to open it (important; you won't be able to progress a bit later in the walkthrough if you haven't done this yet)
Exit back outside
Exit to Limousine
Use wrench with spare tire – get spare tire
Exit around the house twice in either direction and you'll be in front of a zen garden
Pick up birdbath – Handicapress
unlocked
Exit right to Garden
Pick up rake then exit back to the zen garden area
Click zen garden hotspot
We are going to put the rocks in specific locations. There are five rows and columns, and we need a rock in one of each. Keep the rocks in the columns they're already in; just change which row they're in. Some of the rocks may already be in the correct spots.
Put the first rock in the bottom left corner of the garden
Put the second rock in the third row
Put the third rock in the top row
Put the fourth rock in the second row
Put the fifth rock in the fourth row
Use the rake – Edna should say “it emanates an incredible calm”
Back out
Exit around the house until you're back at the limousine
Use wrench with limousine to set the alarm off
Quickly go back inside via back door
Exit down to Ground Floor (if the driver is blocking the stairs, set the limo alarm off again)
Go up to 2F Hallway
2F Hallway
Use master key on the lock
Go down the hallway and enter the bottom right door
2F Bathroom
The order is important here – consider making a save just in case you mess up. You only get one shot at this, I believe.
Use Harvey 2: Counterfeit Signature with hose
Use spare tire with hose
Use police badge with hose
Use wrench with hose – Tubeslasher
unlocked
Exit the bathroom and enter the room directly across from it
Interrogation Room
Use master key with door of cell
Talk to Key Master
I've found a van!
Exit to 2F Hallway, up the stairs to 3F Hallway, down the hallway and into Break Room
Break Room
Use window to open it
Use bubble gum dispenser
Go all the way downstairs to Ground Floor (if the driver is there, do the bubble gum thing again), then through the back door and back outside (on the Ground Floor, exit right and you'll be at the back door)
Outside
Exit to Garage
Talk to Key Master
What are we going to do about the missing rear tire?
What are we going to do about the engine trouble?
I'll get working on that then
Back out and exit to Limousine
Use wrench on limousine
Quickly exit back inside, down corridor to Ground Floor, and upstairs to 1F Hallway
1F Hallway
Use master key on lock
Enter TV Room (right door)
Talk to Aluman
We have an escape vehicle but we'll need your help
Exit to 1F Hallway
Go to 3F Break Room and do the gum spitting again, then quickly go all the way down to Ground Floor and into the Kitchen
Kitchen
Click menu on message board on left wall
Move potatoes to Beeman
Move roast chicken to Prof. Nock
Back out
Use trolley
Talk to Hoti and Moti
I have an escape plan!
I'll go hide again.
Use spare tire with Hoti and Moti
Use fork with Beeman's foot
Exit Outside
Outside
Exit down around the house to the zen garden
Talk to Aluman
[i]What's up? Why aren't you with the car?
What do you think of the pattern that I've raked?
Go to the back of house and into the garage
Use jumper cable with Aluman
Use spare tire with Hoti and Moti
Exit to outside, exit down to zen garden, then back right to Watchtower
Watchtower
Enter door
Use locker to open it
In inventory, select the pinking shears as your active item
Walk up the stairs
Quickly use the locker to hide from the man chasing you
Go up the stairs
Use green button on control panel
Use pinking shears with cables under control panel