- Estimated trophy difficulty: 2-2.5/10
- Offline trophies: 13 (1, 11, 1)
- Online trophies: 0
- Approximate amount of time to platinum: 1-2 Hours with a guide, 2-4 Without
- Minimum number of playthroughs: 1
- Number of missable trophies: 4 ( How do we arm first?, Looking for really big gun., Kids playing with guns., and The fourth dimension wall.), though the weapon-related trophies are incredibly hard to miss
- Glitched trophies: 0
- Does difficulty affect trophies?: No difficulty settings
- Do trophies stack?: Yes, there will be 8 stacks: NA PS4/Vita, EU PS4/Vita, AS PS4/Vita, and JP PS4/Vita
- Do cheat codes disable trophies?: No cheat codes
- Additional peripherals required?: No
Acting as an homage to first generation horror games of the early 90s, Back in 1995 is a pixelated horror survival game that offers a nostalgia trip as you fight through zombie-like enemies while searching for the truth about your character. Included with this trip are fixed camera angles and tank controls, neither of which are too stressing, though. There is no autosave feature in the game. Your progress can only be saved by interacting with Computers scattered throughout each stage. To avoid too much backtracking, you’ll want to save often so in the off chance you find yourself in a pickle against a group of enemies, you won’t be punished too much by dieing. There are unlimited lives available, so as long as you save your game, you’ll never get a true Game Over.
You can play through the game blind and, as long as you thoroughly check each area, will be able to get the Platinum within a couple of hours. If you prefer to use a walkthrough guide, both a text guide and a video guide have been provided for you below the trophy guide (this post here).
Passwords/Door Codes: Throughout the game, you’ll have to decipher clues to figure out three different 3-digit codes to progress through the story (there are two in Stage 2 and one in Stage 3). The Stage-related trophies do tell you how/where to find the clues for the codes (and how to decipher them, if need be), but, to avoid spoilers, they will not give you the actual code to use. The walkthrough provided, however, does. So if you get stuck or have any trouble getting those, please see both the Stage-related trophies and/or the text/video walkthrough for assistance.
Step 1: Play through the story, keeping an eye out for the Weapons and Newspaper Clippings
The Weapons will be hard to miss, so you’ll mainly want to be keeping an eye out for the Newspaper Clippings in the game. There are three to collect (one in Stage 2, one in Stage 3, and one in Stage 4). Outside of those, the game is very linear. The biggest challenge you’ll have is dealing with the tank controls, but tbh, they aren’t toobad, they just take a little getting used to again. There is no Chapter Select option in the game after you complete it, but you can create separate saves for each Stage for a makeshift Chapter Select option. As soon as possible, at the start of each Stage, interact with a Computer and save your game to a new slot. You’ll be able to load these from the Main Menu should you miss anything on your travels. Once you have completed the game and received both endings (they’ll happen in the same playthrough), you’ll earn all the trophies. They will unlock in the following order:
Are you still here?
If life were only like this.
How do we arm first?
Kids playing with guns.
Life moves pretty fast.
Looking for really big gun.
Welcome to the middle of the game.
The fourth dimension wall.
New word for the day.
It’s over. Go home.
Did I play video games because I was miserable?
You’ve came back there.
You did everything you possibly could.
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